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3D Game Comparison - Game vs. game. No hype; just facts.™

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first-aid kit ‎(22:51, 13 January 2010)
Comparison table ‎(23:09, 13 January 2010)
gameform ‎(23:21, 13 January 2010)
Deadly Dozen: Pacific Theater ‎(23:23, 13 January 2010)
submachine gun ‎(23:24, 13 January 2010)
bloom ‎(23:28, 13 January 2010)
bumpmapping ‎(23:30, 13 January 2010)
decay ‎(23:31, 13 January 2010)
trap ‎(23:37, 13 January 2010)
bury ‎(23:44, 13 January 2010)
groom ‎(23:44, 13 January 2010)
carve ‎(23:45, 13 January 2010)
carving ‎(23:45, 13 January 2010)
cultivate ‎(23:50, 13 January 2010)
cut ‎(23:51, 13 January 2010)
forage ‎(23:53, 13 January 2010)
wash ‎(23:55, 13 January 2010)
crush ‎(23:55, 13 January 2010)
sow ‎(23:56, 13 January 2010)
meditate ‎(23:57, 13 January 2010)
drag ‎(23:57, 13 January 2010)
breed ‎(23:58, 13 January 2010)
pour ‎(23:58, 13 January 2010)
taunt ‎(23:59, 13 January 2010)
botanize ‎(01:31, 14 January 2010)
prospect ‎(01:31, 14 January 2010)
steal ‎(01:38, 14 January 2010)
leaves (falling) ‎(01:42, 14 January 2010)
spark ‎(01:47, 14 January 2010)
temper ‎(02:30, 14 January 2010)
rain ‎(02:33, 14 January 2010)
shovel ‎(02:35, 14 January 2010)
attack ‎(02:36, 14 January 2010)
dual wield ‎(03:37, 14 January 2010)
shimmy ‎(03:38, 14 January 2010)
sidestep ‎(08:21, 14 January 2010)
linear level progression ‎(09:43, 14 January 2010)
difficulty level ‎(13:13, 14 January 2010)
viscosity ‎(15:37, 14 January 2010)
vine ‎(15:55, 14 January 2010)
rune ‎(15:59, 14 January 2010)
cougar ‎(23:32, 14 January 2010)
Tyrannosaurus Rex ‎(23:34, 14 January 2010)
velociraptor ‎(23:55, 14 January 2010)
panther ‎(23:56, 14 January 2010)
Atlantis ‎(23:58, 14 January 2010)
pressure pad ‎(00:19, 15 January 2010)
computer ‎(01:42, 15 January 2010)
microscope ‎(01:43, 15 January 2010)
microwave oven ‎(01:47, 15 January 2010)

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