Category:damage
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'''Damage''' is various [[trap]]s and [[w:hazard|hazard]]s that can afflict something (like a [[character]] or an [[object]]) that may or may not cause death (or [[break]]ing/destruction if an object). | '''Damage''' is various [[trap]]s and [[w:hazard|hazard]]s that can afflict something (like a [[character]] or an [[object]]) that may or may not cause death (or [[break]]ing/destruction if an object). | ||
- | {{general|cat=gameplay}} | + | {{general|damage|hazard|traps/hazard|cat=gameplay}} |
==See also== | ==See also== | ||
* [[decay]] | * [[decay]] | ||
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+ | {{redirects}} |
Revision as of 21:22, 11 February 2010
Damage is various traps and hazards that can afflict something (like a character or an object) that may or may not cause death (or breaking/destruction if an object).
Games (19)
- Aliens vs Predator 2
- Arx Fatalis
- Assassin's Creed
- Construction-Destruction
- Devastation
- Dragon's Lair 3D
- Drakan: Order of the Flame
- Dungeon Keeper 2
- GUN
- Gothic
- Half-Life²
- Heavy Metal: F.A.K.K.²
- Mafia: The City of Lost Heaven
- No One Lives Forever
- Postal²
- The Elder Scrolls III: Morrowind
- Thief: The Dark Project
- Tomb Raider
- Wurm
See also
Articles (26)
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