Carmageddon TDR 2000

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 17:06, 25 January 2010 (edit)
Eep² (t|c)
m engine - links
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Current revision (04:09, 1 February 2010) (edit) (undo)
Eep² (t|c)
m player character - renamed, links
 
Line 102: Line 102:
* other: [[underwater distortion]] (wavy) * other: [[underwater distortion]] (wavy)
-==[[player character]]==+==[[Character]]==
-* character: [[car]] (driver)+* [[player character]]: [[car]] ([[driver]])
* [[moves]]: forward, back, left, right * [[moves]]: forward, back, left, right
-* [[view]]: [[1st-person|1st-]]/[[3rd-person|3rd (multiple)-person]] (+ mouse)+* [[view]]: [[1st-person|1st-]]/[[3rd-person|3rd (multiple)-person]] (+ [[mouseview|mouse]])
* [[NPC]]s: other [[cars]] * [[NPC]]s: other [[cars]]

Current revision

Contents

Wikipedia:Carmageddon TDR 2000
}}
year  2000
genre(s)  arcade driving simulation
developer(s) Sales Curve Interactive
publisher(s) Torus Games
engine proprietary



engine

Character

environment

environmental interaction

other

  • map (2D, real-time)
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