Form:Game

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 09:58, 14 September 2007 (edit)
Eep² (t|c)
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Revision as of 07:33, 16 September 2007 (edit) (undo)
Eep² (t|c)
</td></tr> for fieldsets to render properly
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</table> </table>
-<fieldset><legend><b>Engine</b></legend>+<fieldset>
 +<legend><b>Engine</b></legend>
<table> <table>
-<tr valign=top><td><b>Name</b> <td>{{{field|engine|autocomplete on=engines}}}+<tr valign=top><td><b>Name</b> <td>{{{field|engine|autocomplete on=engines}}}</td></tr>
-<tr valign=top><td rowspan=4><b>Type</b><td>{{{field|engine type polygon|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Polygon>Polygon</a>+<tr valign=top><td rowspan=4><b>Type</b><td>{{{field|engine type polygon|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Polygon>Polygon</a></td></tr>
-<tr> <td>{{{field|engine type voxel|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Voxel>Voxel</a>+<tr> <td>{{{field|engine type voxel|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Voxel>Voxel</a></td></tr>
-<tr> <td>{{{field|engine type NURBS|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/NURBS>NURBS</a>+<tr> <td>{{{field|engine type NURBS|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/NURBS>NURBS</a></td></tr>
-<tr> <td>Other: {{{field|engine type other}}}+<tr> <td>Other: {{{field|engine type other}}}</td></tr>
-<tr valign=top><td rowspan=4><b>Optimization</b><td>{{{field|engine optimization LOD|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Level_of_detail>Level of detail (LOD)</a>+<tr valign=top><td rowspan=4><b>Optimization</b><td>{{{field|engine optimization LOD|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Level_of_detail>Level of detail (LOD)</a></td></tr>
-<tr> <td>{{{field|engine optimization occlusion culling|input type=checkbox}}} [[occlusion culling]]+<tr> <td>{{{field|engine optimization occlusion culling|input type=checkbox}}} [[occlusion culling]]</td></tr>
-<tr> <td>{{{field|engine optimization portal rendering|input type=checkbox}}} [[portal rendering]]+<tr> <td>{{{field|engine optimization portal rendering|input type=checkbox}}} [[portal rendering]]</td></tr>
-<tr> <td>Other: {{{field|engine optimization other}}}+<tr> <td>Other: {{{field|engine optimization other}}}</td></tr>
</table> </table>
</fieldset> </fieldset>
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<fieldset><legend><b>Effects</b></legend> <fieldset><legend><b>Effects</b></legend>
<table> <table>
-<tr valign=top><td rowspan=14><b>Atmospheric/<br>environmental</b>+<tr valign=top><td rowspan=14><b>Atmospheric/<br>environmental</b></td>
- <td rowspan=7><b>Water</b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles+ <td rowspan=7><b>Water</b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles</td></tr>
-<tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current+<tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current</td></tr>
-<tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops+<tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops</td></tr>
-<tr valign=top> <td>{{{field|effect water ripples|input type=checkbox}}} Ripples+<tr valign=top> <td>{{{field|effect water ripples|input type=checkbox}}} Ripples</td></tr>
-<tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash+<tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash</td></tr>
-<tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves+<tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves</td></tr>
-<tr valign=top> <td>Other: {{{field|effect water other}}}+<tr valign=top> <td>Other: {{{field|effect water other}}}</td></tr>
-<tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath cold|input type=checkbox}}} Cold+<tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath cold|input type=checkbox}}} Cold</td></tr>
-<tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire+<tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire</td></tr>
-<tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison+<tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison</td></tr>
-<tr valign=top> <td>Other: {{{field|effect breath other}}}+<tr valign=top> <td>Other: {{{field|effect breath other}}}</td></tr>
</table> </table>
</fieldset> </fieldset>
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<fieldset><legend><b>Character</b></legend> <fieldset><legend><b>Character</b></legend>
<table> <table>
-<tr><td><b>Character</b> <td>{{{field|character|autocomplete on=characters|multiple}}}+<tr><td><b>Character</b> <td>{{{field|character|autocomplete on=characters|multiple}}}</td></tr>
-<tr><td><b>Actions/moves</b> <td>{{{field|actions|autocomplete on=actions|multiple}}}+<tr><td><b>Actions/moves</b> <td>{{{field|actions|autocomplete on=actions|multiple}}}</td></tr>
</table> </table>
{{{field|character|rows=20}}} {{{field|character|rows=20}}}
Line 58: Line 59:
<fieldset><legend><b>Environmental interaction</b></legend> <fieldset><legend><b>Environmental interaction</b></legend>
<table> <table>
-<tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}+<tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td></tr>
-<tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=objects|multiple}}}</td></tr>
-<tr valign=top><td><b>Buttons</b> <td>{{{field|buttons|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Buttons</b> <td>{{{field|buttons|autocomplete on=objects|multiple}}}</td></tr>
-<tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=objects|multiple}}} {{{field|close openable|input type=checkbox}}} openable objects+<tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=objects|multiple}}} {{{field|close openable|input type=checkbox}}} openable objects</td></tr>
-<tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory+<tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory</td></tr>
-<tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=objects|multiple}}}</td></tr>
-<tr valign=top><td><b>Pick locks</b> <td>{{{field|pick locks|input type=checkbox}}} {{{field|pick locks}}}+<tr valign=top><td><b>Pick locks</b> <td>{{{field|pick locks|input type=checkbox}}} {{{field|pick locks}}}</td></tr>
-<tr valign=top><td><b>Pickup</b> <td>{{{field|pick up|autocomplete on=objects|multiple}}} {{{field|pickup dropable|input type=checkbox}}} dropable objects+<tr valign=top><td><b>Pickup</b> <td>{{{field|pick up|autocomplete on=objects|multiple}}} {{{field|pickup dropable|input type=checkbox}}} dropable objects</td></tr>
-<tr valign=top><td><b>Pull</b> <td>{{{field|pull|autocomplete on=objects|multiple}}} {{{field|pull pickupable|input type=checkbox}}} pickupable objects+<tr valign=top><td><b>Pull</b> <td>{{{field|pull|autocomplete on=objects|multiple}}} {{{field|pull pickupable|input type=checkbox}}} pickupable objects</td></tr>
-<tr valign=top><td><b>Push</b> <td>{{{field|push|autocomplete on=objects|multiple}}} {{{field|push pullupable|input type=checkbox}}} pullupable objects+<tr valign=top><td><b>Push</b> <td>{{{field|push|autocomplete on=objects|multiple}}} {{{field|push pullupable|input type=checkbox}}} pullupable objects</td></tr>
-<tr valign=top><td><b>Ride</b> <td>{{{field|ride|autocomplete on=objects|multiple}}} {{{field|ride moving|input type=checkbox}}} moving objects+<tr valign=top><td><b>Ride</b> <td>{{{field|ride|autocomplete on=objects|multiple}}} {{{field|ride moving|input type=checkbox}}} moving objects</td></tr>
-<tr valign=top><td><b>Shoot</b> <td>{{{field|shoot|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Shoot</b> <td>{{{field|shoot|autocomplete on=objects|multiple}}}</td></tr>
-<tr valign=top><td><b>Throw</b> <td>{{{field|throw|autocomplete on=objects|multiple}}} {{{field|throw pickupable|input type=checkbox}}} pickupable objects+<tr valign=top><td><b>Throw</b> <td>{{{field|throw|autocomplete on=objects|multiple}}} {{{field|throw pickupable|input type=checkbox}}} pickupable objects</td></tr>
-<tr valign=top><td><b>Turn on/off</b> <td>{{{field|turn on/off|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Turn on/off</b> <td>{{{field|turn on/off|autocomplete on=objects|multiple}}}</td></tr>
-<tr valign=top><td><b>Other</b> <td>{{{field|interaction other|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>Other</b> <td>{{{field|interaction other|autocomplete on=objects|multiple}}}</td></tr>
</table> </table>
{{{field|environmental interaction|rows=20}}} {{{field|environmental interaction|rows=20}}}
Line 79: Line 80:
<fieldset><legend><b>Weapons</b></legend> <fieldset><legend><b>Weapons</b></legend>
<table> <table>
-<tr valign=top><td><b>Guns</b> <td>{{{field|weapons guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|name=weapons guns|{{#dpl:category=weapons|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}+<tr valign=top><td><b>Guns</b> <td>{{{field|weapons guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|name=weapons guns|{{#dpl:category=weapons|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td></tr>
-<tr valign=top><td><b>Explosives</b> <td>{{{field|weapons explosives|autocomplete on=weapons|multiple}}}+<tr valign=top><td><b>Explosives</b> <td>{{{field|weapons explosives|autocomplete on=weapons|multiple}}}</td></tr>
-<tr valign=top><td><b>Swords</b> <td>{{{field|weapons swords|autocomplete on=weapons|multiple}}}+<tr valign=top><td><b>Swords</b> <td>{{{field|weapons swords|autocomplete on=weapons|multiple}}}</td></tr>
-<tr valign=top><td><b>Other</b> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}+<tr valign=top><td><b>Other</b> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}</td></tr>
</table> </table>
{{{field|weapons|rows=20}}} {{{field|weapons|rows=20}}}

Revision as of 07:33, 16 September 2007

This is the 'Game' form; edit the page to see the source code or add a page with this form.

Game: page title

game

Year year
Genre genre
Publisher publisher
Developer developer

Engine

Name engine
Typeengine type polygon Polygon
engine type voxel Voxel
engine type NURBS NURBS
Other: engine type other
Optimizationengine optimization LOD Level of detail (LOD)
engine optimization occlusion culling occlusion culling
engine optimization portal rendering portal rendering
Other: engine optimization other

Effects

Atmospheric/
environmental
Watereffect water bubbles Bubbles
effect water current Current
effect water drops Drops
effect water ripples Ripples
effect water splash Splash
effect water waves Waves
Other: effect water other
Breatheffect breath cold Cold
effect breath fire Fire
effect breath poison Poison
Other: effect breath other

Character

Character character
Actions/moves actions

character

Environmental interaction

Break break
Burn burn
Buttons buttons
Close close close openable openable objects
Drop drop drop pickupable pickupable objects drop inventory same as inventory
Open open
Pick locks pick locks pick locks
Pickup pick up pickup dropable dropable objects
Pull pull pull pickupable pickupable objects
Push push push pullupable pullupable objects
Ride ride ride moving moving objects
Shoot shoot
Throw throw throw pickupable pickupable objects
Turn on/off turn on/off
Other interaction other

environmental interaction

Weapons

Guns weapons guns
Explosives weapons explosives
Swords weapons swords
Other weapons other

weapons

{{{end template}}}

Free text free text

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