Tomb Raider

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 07:49, 11 September 2007 (edit)
Eep² (t|c)
environment, weapons, inventory
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Line 9: Line 9:
|character=Lara Croft |character=Lara Croft
|actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk |actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk
-|pickup=ammo, artifacts, keys, weapons+|pick up=ammo, artifacts, keys, weapons
|pull=blocks, crates, levers, switches |pull=blocks, crates, levers, switches
}} }}

Revision as of 09:59, 14 September 2007

Contents

Wikipedia:Tomb Raider
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year  1996
genre(s)  Action-Adventure
developer(s) Core Design
publisher(s) Eidos Interactive
engine Proprietary
Character
name  Lara Croft
actions  climbdivegrab edgejumppick uppullpushrollrunshimmyshootsidestepswimvaultwalk



engine

atmospheric/environmental effects

character

non-player characters


environment

design

damage

puzzles

interaction


weapons

inventory

other

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