Construction-Destruction

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Revision as of 16:56, 23 September 2007 (edit)
Eep² (t|c)
{{game |year=2003 |genre=construction simulation |publisher=ValuSoft |developer=Gabriel Interactive |engine=proprietary |NPCs=other vehicles |# levels=10 |level editor=no |weapons=no |inventory=no }...
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Current revision (06:55, 15 February 2010) (edit) (undo)
Eep² (t|c)
m environment - links
 
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Line 5: Line 5:
|developer=Gabriel Interactive |developer=Gabriel Interactive
|engine=proprietary |engine=proprietary
-|NPCs=other vehicles+|NPCs=vehicles
-|# levels=10+|#levels=10
|level editor=no |level editor=no
|weapons=no |weapons=no
Line 13: Line 13:
==[[engine]]== ==[[engine]]==
-* atmospheric/environmental effects+* atmospheric/environmental [[effects]]
** [[dust]]: [[building]] [[debris]] [[wood]] ** [[dust]]: [[building]] [[debris]] [[wood]]
** [[smoke]]: [[exhaust]] ** [[smoke]]: [[exhaust]]
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* [[lighting]]: [[static lighting|static]], [[colored lighting|colored]] * [[lighting]]: [[static lighting|static]], [[colored lighting|colored]]
* [[particle effects]]: [[debris]], [[smoke]] * [[particle effects]]: [[debris]], [[smoke]]
-* [[physics]]+* [[physics]]: ''[[Havok]]''
** [[gravity]]: [[vehicles]] ** [[gravity]]: [[vehicles]]
** [[friction]], [[inertia]], [[momentum]] ** [[friction]], [[inertia]], [[momentum]]
-** [[Havok]] engine 
** vehicles (as a whole and parts) [[bounce]], [[jerk]], [[shake]] ** vehicles (as a whole and parts) [[bounce]], [[jerk]], [[shake]]
* [[reflection]]: [[water]] (sky only) * [[reflection]]: [[water]] (sky only)
-* [[shadows]]: some [[buildings]]+* [[shadows]]: some [[building shadows|buildings]]
* [[textures]]: 32-bit * [[textures]]: 32-bit
-** [[filtering]]: bi-/[[trilinear]]+** [[filtering]]: [[bi-]]/[[trilinear]]
** [[mapping]]: [[mip]] ** [[mapping]]: [[mip]]
* [[transparency]]: [[glass]], [[smoke]] * [[transparency]]: [[glass]], [[smoke]]
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==[[environment]]== ==[[environment]]==
-* [[location]]: [[construction sites]] (empty [[lots]], [[quarry]], [[streets]], etc)+* [[location]]: [[construction sites]] ([[empty lots]], [[quarry]], [[streets]], etc)
* [[interaction]] * [[interaction]]
** [[break]]: [[buildings]], [[streetlights]], [[street signs]], [[telephone poles]], [[trees]] ** [[break]]: [[buildings]], [[streetlights]], [[street signs]], [[telephone poles]], [[trees]]
-** [[move]]: [[air conditioners]], [[barrels]]/[[drums]], building debris, construction (barrels, cones, [[fences]], [[gates]]), [[crates]], [[dirt]], [[dumpsters]], fences ([[chainlink]], wood), [[patio chair]]/table, [[pipes]], [[port-o-potties]], [[skids]] (brick, plywood), [[stairs]], streetlights, street signs, telephone poles, [[trailers]] (enclosed, flatbed), vehicles, [[water cooler]]+** [[move]]: [[air conditioners]], [[barrels]]/[[drums]], building [[debris]], construction ([[barrels]], [[cones]], [[fences]], [[gates]]), [[crates]], [[dirt]], [[dumpsters]], [[fences]] ([[chainlink]], [[wood fences|wood]]), [[patio chair]]/[[table]], [[pipes]], [[port-o-potties]], [[skids]] (brick, plywood), [[stairs]], [[streetlights]], [[street signs]], [[telephone poles]], [[trailers]] (enclosed, [[flatbed trailers|flatbed]]), [[vehicles]], [[water cooler]]
-** [[pick up]]: air conditioners, crates, pipes+** [[pick up]]: [[air conditioners]], [[crates]], [[pipes]]
-** other: [[dig]] holes in ground, make dirt piles, flatten dirt+** other: [[dig]] holes in ground, make [[dirt pile]]s, [[flatten]] dirt
* [[traps/hazards]]: [[falling]] in holes can disable vehicle * [[traps/hazards]]: [[falling]] in holes can disable vehicle
==other== ==other==
* [[sound]]: [[stereo]]; [[radio stations]] * [[sound]]: [[stereo]]; [[radio stations]]

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Contents

Wikipedia:Construction-Destruction
}}
year  2003
genre(s)  construction simulation
developer(s) Gabriel Interactive
publisher(s) ValuSoft
engine proprietary
NPCs  vehicles



engine

player character

environment

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