Magic Carpet
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
Revision as of 09:22, 1 September 2007 (edit) Eep² (t|c) New page: {{game |year=1994 |genre=Action role-playing game |developer=Bullfrog |engine=Proprietary |character=Prince |engine type polygon=<smw_true_words> |engine type voxel=<smw_false_words> |engi... ← Previous diff |
Revision as of 10:03, 1 September 2007 (edit) (undo) Eep² (t|c) Next diff → |
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{{game | {{game | ||
+ | |wikipedia=Magic Carpet (video game) | ||
|year=1994 | |year=1994 | ||
|genre=Action role-playing game | |genre=Action role-playing game | ||
- | |developer=Bullfrog | + | |developer=Bullfrog Productions |
|engine=Proprietary | |engine=Proprietary | ||
|character=Prince | |character=Prince | ||
Line 26: | Line 27: | ||
{{characters | {{characters | ||
- | |actions=strafe | + | |actions=cast spells, strafe |
}} | }} | ||
Line 38: | Line 39: | ||
|pull pickupable=<smw_false_words> | |pull pickupable=<smw_false_words> | ||
|push pullupable=<smw_false_words> | |push pullupable=<smw_false_words> | ||
+ | |ride=magic carpet | ||
|ride moving=<smw_false_words> | |ride moving=<smw_false_words> | ||
|throw pickupable=<smw_false_words> | |throw pickupable=<smw_false_words> |
Revision as of 10:03, 1 September 2007
Contents |
Wikipedia:Magic Carpet (video game) | }} | |
---|---|---|
year | 1994 | |
genre(s) | Action role-playing game | |
developer(s) | Bullfrog Productions | |
engine | Proprietary | |
Character | ||
name | Prince |
engine
- lighting: static, white
- particle effects: mana balls
- physics: gravity, friction (mana balls), inertia (carpet)
- reflection: water
- texture: blurring (not quite bilinear filtering)
- other: deformable terrain, alternate rendering modes: red-blue 3D glasses, stereoscopic
atmospheric/environmental effects
player character
- character: a prince on a magic carpet
- moves: strafe, fly
- view: 1st-person
level/world design
- location: Arabian-like islands
environmental interaction
other
- map: 2D, real-time