4x4 Evolution
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
Revision as of 02:06, 24 July 2007 (edit) Eep² (t|c) m →Environmental interaction - cat ← Previous diff |
Revision as of 04:47, 24 July 2007 (edit) (undo) Eep² (t|c) →Engine - resort Next diff → |
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* weather: clouds (moving), fog, rain | * weather: clouds (moving), fog, rain | ||
- | ===Physics=== | + | ====Other==== |
- | * floating logs | + | |
- | + | ||
- | ===Other=== | + | |
* tires kick up dirt, dust, rocks, water | * tires kick up dirt, dust, rocks, water | ||
* leave skid/tread marks | * leave skid/tread marks | ||
* sunrays | * sunrays | ||
* flying airplanes, birds (+ land), helicopters (+ land), hot air balloons | * flying airplanes, birds (+ land), helicopters (+ land), hot air balloons | ||
- | * train, battleship, sailboat, submarine | + | * train, battleship, sailboat, submarine |
+ | |||
+ | ===Physics=== | ||
+ | * floating logs | ||
==Level design== | ==Level design== |
Revision as of 04:47, 24 July 2007
- circa: 2000
- genre: driving simulation
Contents |
Engine
Atmospheric/environmental effects
- water: bubbles, ripples, splashes, underwater fog
- weather: clouds (moving), fog, rain
Other
- tires kick up dirt, dust, rocks, water
- leave skid/tread marks
- sunrays
- flying airplanes, birds (+ land), helicopters (+ land), hot air balloons
- train, battleship, sailboat, submarine
Physics
- floating logs
Level design
Environmental interaction
- pushable objects: canoe, cars (some), construction cones, pylons, sawhorses; hay bales, logs, metal gates, oil drums, porto-potties, road signs, telephone poles, tires, trash bags, wood fences
- other: knockover construction cones, pylons, sawhorses; metal gates oil drums, porto-potties, road signs, telephone poles, wood fences
Categories: Games | 2000