Tomb Raider

3D Game Comparison - Game vs. game. No hype; just facts.™

(Difference between revisions)
Jump to: navigation, search
Revision as of 15:39, 25 July 2007 (edit)
Eep² (t|c)

← Previous diff
Revision as of 09:25, 20 August 2007 (edit) (undo)
Eep² (t|c)

Next diff →
Line 6: Line 6:
|engine=Proprietary |engine=Proprietary
|character=Lara Croft |character=Lara Croft
 +|engine type polygon=yes
 +|engine type voxel=no
 +|engine type NURBS=no
 +|engine optimization LOD=no
 +|engine optimization occlusion culling=no
 +|engine optimization portal rendering=yes
 +}}
 +
 +{{effects
 +|effect water bubbles=no
 +|effect water current=no
 +|effect water drops=no
 +|effect water ripples=no
 +|effect water splash=no
 +|effect water waves=no
 +|effect breath cold=no
 +|effect breath fire=no
 +|effect breath poison=no
 +}}
 +
 +{{characters
 +|actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk
 +}}
 +
 +{{interaction
 +|close openable=no
 +|drop pickupable=no
 +|drop inventory=no
 +|pickup=ammo, artifacts, keys, weapons
 +|pickup dropable=no
 +|pull=blocks, crates, levers, switches
 +|pull pickupable=no
 +|push pullupable=yes
 +|ride moving=no
 +|throw pickupable=no
}} }}

Revision as of 09:25, 20 August 2007

Wikipedia:Tomb Raider
}}
year  1996
genre(s)  Action-Adventure
developer(s) Core Design
publisher(s) Eidos Interactive
engine Proprietary
Character
name  Lara Croft


Template:effects

Template:characters

Template:interaction

Personal tools