Form:Game
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
Revision as of 12:54, 15 August 2007 (edit) Eep² (t|c) more interactions ← Previous diff |
Revision as of 13:17, 15 August 2007 (edit) (undo) Eep² (t|c) Next diff → |
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<fieldset><legend><b>Environmental interaction</b></legend> | <fieldset><legend><b>Environmental interaction</b></legend> | ||
<table> | <table> | ||
- | <tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=Objects|multiple}}} {{{field|break openable|input type=checkbox}}} openable objects | + | <tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=Objects|multiple}}} |
<tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=Objects|multiple}}} | <tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=Objects|multiple}}} | ||
<tr valign=top><td><b>Buttons</b><td>{{{field|buttons|autocomplete on=Objects|multiple}}} | <tr valign=top><td><b>Buttons</b><td>{{{field|buttons|autocomplete on=Objects|multiple}}} | ||
- | <tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=Objects|multiple}}} {{{field|close openable|input type=checkbox}}} openable objects |
<tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=Objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory | <tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=Objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory | ||
<tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=Objects|multiple}}} | <tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=Objects|multiple}}} |
Revision as of 13:17, 15 August 2007
This is the 'Game' form; edit the page to see the source code or add a page with this form.
Game: page title
game
Year | year |
Genre | genre |
Publisher | publisher |
Developer | developer |
Engine | engine |
Character | character |
{{{end template}}}
engine
Type | engine type polygon Polygon |
engine type voxel Voxel | |
engine type NURBS NURBS | |
Other: engine type other | |
Optimization | engine optimization LOD Level of detail (LOD) |
engine optimization occlusion culling Occlusion culling | |
engine optimization portal rendering Portal rendering | |
Other: engine optimization other |
{{{end template}}}
effects
Atmospheric/ environmental | Water | effect water bubbles Bubbles |
effect water current Current | ||
effect water drops Drops | ||
effect water ripples Ripples | ||
effect water splash Splash | ||
effect water waves Waves | ||
Other: effect water other | ||
Breath | effect breath cold Cold | |
effect breath fire Fire | ||
effect breath poison Poison | ||
Other: effect breath other |
{{{end template}}}
characters
{{{end template}}}interaction