No One Lives Forever

3D Game Comparison - Game vs. game. No hype; just facts.™

(Difference between revisions)
Jump to: navigation, search
Revision as of 04:13, 16 February 2010 (edit)
Eep² (t|c)
<img src=http://www.noonelivesforever.com/i/home/nolf_logo.gif width=254 height=160 border=0 alt="The Operative: No One Lives Forever"> {{game |year=2000 |genre=action-adventure |publisher: Fox Int...
← Previous diff
Revision as of 04:19, 16 February 2010 (edit) (undo)
Eep² (t|c)
m Engine - fix links, sub-bullet
Next diff →
Line 10: Line 10:
==[[Engine]]== ==[[Engine]]==
-* [[lighting]]: [[dynamic]], [[flickering]]; [[candles]], [[circuit breaker]] [[LEDs]], [[gunfire]], [[fire]], [[flashlight]], [[searchlights]], steam pipe [[sparks]]+* [[lighting]]: [[dynamic light|dynamic]], [[flickering]]
 +** [[candles]], [[circuit breaker]] [[LEDs]], [[gunfire]], [[fire]], [[flashlight]], [[searchlights]], steam pipe [[sparks]]
* [[particle effects]] * [[particle effects]]
** breaking objects: [[glass shards]], [[machine parts|parts]] ([[vehicle parts|motorcycle]], [[security camera]], [[snowmobile]]) ** breaking objects: [[glass shards]], [[machine parts|parts]] ([[vehicle parts|motorcycle]], [[security camera]], [[snowmobile]])
** explosion [[debris]]/[[shrapnel]], [[fire]] ([[flames]], [[embers]], [[sparks]]), poodle toy olfactory [[scent]], [[smoke]], [[steam]] ** explosion [[debris]]/[[shrapnel]], [[fire]] ([[flames]], [[embers]], [[sparks]]), poodle toy olfactory [[scent]], [[smoke]], [[steam]]
* [[physics]] * [[physics]]
-** airplane hole [[suction]]+** [[airplane]] hole [[suction]]
** bodies: [[jerk if hit/shot]], [[spear-pinnable]] to vertical surfaces ** bodies: [[jerk if hit/shot]], [[spear-pinnable]] to vertical surfaces
** [[bouyancy]]: [[envelope]] ** [[bouyancy]]: [[envelope]]

Revision as of 04:19, 16 February 2010

The Operative: No One Lives Forever

Contents

Wikipedia:No One Lives Forever
}}
year  2000
genre(s)  action-adventure
developer(s) Monolith
engine LithTech 2.5



Engine

atmospheric/environmental effects

Environment

environmental interaction

Character

player character

NPCs

AI

Inventory

weapons

Personal tools