Wurm

3D Game Comparison - Game vs. game. No hype; just facts.™

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* [[Java OpenGL]] * [[Java OpenGL]]
* [[collision detection]]: 2D (and missing with many objects) * [[collision detection]]: 2D (and missing with many objects)
-* [[lighting]]: dynamic, colored, vertex; [[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es+* [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vertex]]; [[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es
* [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]] * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
* [[physics]] * [[physics]]
-** [[gravity]]: characters+** [[gravity]]: [[#Character|characters]]
** [[friction]], [[inertia]], [[momentum]] ** [[friction]], [[inertia]], [[momentum]]
-* [[reflection]]: [[reflection/water|water]]--almost everything!+* [[reflection]]: [[water reflection|water]]--almost everything!
-* [[shadows]]: characters (-1st-person view), fences, walls, buildings, trees, clouds--almost everything!+* [[shadows]]: [[character shadows|characters]] (-1st-person view), [[object shadows|fences, walls, buildings]], [[tree shadows|trees]], [[cloud shadows|clouds]]--almost everything!
* skeletal animation: no * skeletal animation: no
-* texture: 16-/32-bit depth?+* [[texture]]: 16-/32-bit depth?
-** filtering: [[bilinear]]+** [[texture filtering|filtering]]: [[bilinear]]
-** mapping: [[mipmapping|mip]], [[bumpmapping|bump]]+** [[texturemapping|mapping]]: [[mipmapping|mip]], [[bumpmapping|bump]]
-* [[transparency]]: fire, smoke, water+* [[transparency]]: [[fire]], [[smoke]], [[water]]
* other: [[occlusion culling]], [[LOD]], usable object/tile highlight * other: [[occlusion culling]], [[LOD]], usable object/tile highlight
===Atmospheric/environmental [[effects]]=== ===Atmospheric/environmental [[effects]]===
-* [[smoke]]: fire+* [[smoke]]: [[fire]]
-* water: [[reflection]]+* [[water]]: [[reflection]]
-* [[weather]]: [[fog]], [[lightning]], [[rain]], [[wind]] (smoke, vegetation)+* [[weather]]: [[fog]], [[lightning]], [[rain]], [[wind]] ([[smoke]], [[vegetation]])
-* other: [[butterflies]], [[fire]] (campfires, forges, ovens, torches?), [[vegetation growth|bushes/trees grow]], objects [[decay]]; see particle effects+* other: [[butterflies]], [[fire]] ([[campfires]], [[forges]], [[ovens]], torches?), [[vegetation growth|bushes/trees grow]], objects [[decay]]; see [[#Engine|particle effects]]
==Character== ==Character==
===[[Player character]]=== ===[[Player character]]===
-* name/description: custom-named human male or female+* name/description: custom-named humanoid ("Wurmian") male or female
* [[action]]s/moves: [[activate]], [[attack]], [[botanize]], [[breed]], [[build]], [[burn]], [[bury]], [[carve]], [[chip]], [[chop up]], [[climb]], [[close]], [[combine]], [[crush]], [[cultivate]], [[cut]], [[cut down]], [[destroy]], [[dig]], [[disarm]], [[drag]], [[drink]], [[drop]], [[eat]], [[embark]], [[emote]], [[farm]], [[feed]], [[filet]], [[fill]], [[flatten]], [[forage]], [[groom]], [[hammer]], [[harvest]], [[hitch]], [[improve]], [[lead]], [[light]], [[lock]], [[lore]], [[manage]], [[meditate]], [[milk]], [[mine]], [[mold]], [[open]], [[pack]], [[pick flowers]], [[pick seeds]], [[pick sprout]], [[pick up]] ([[take]]), [[plant]], [[pour]], [[prospect]], [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], [[sleep]], [[snuff]], [[sow]], [[spin]], [[steal]], [[string]], [[run]], [[strafe]], [[target]], [[taste]], [[taunt]], [[temper]], [[throw]], [[track]], [[treat]], [[tunnel]], [[turn]], [[wash]], [[water]] * [[action]]s/moves: [[activate]], [[attack]], [[botanize]], [[breed]], [[build]], [[burn]], [[bury]], [[carve]], [[chip]], [[chop up]], [[climb]], [[close]], [[combine]], [[crush]], [[cultivate]], [[cut]], [[cut down]], [[destroy]], [[dig]], [[disarm]], [[drag]], [[drink]], [[drop]], [[eat]], [[embark]], [[emote]], [[farm]], [[feed]], [[filet]], [[fill]], [[flatten]], [[forage]], [[groom]], [[hammer]], [[harvest]], [[hitch]], [[improve]], [[lead]], [[light]], [[lock]], [[lore]], [[manage]], [[meditate]], [[milk]], [[mine]], [[mold]], [[open]], [[pack]], [[pick flowers]], [[pick seeds]], [[pick sprout]], [[pick up]] ([[take]]), [[plant]], [[pour]], [[prospect]], [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], [[sleep]], [[snuff]], [[sow]], [[spin]], [[steal]], [[string]], [[run]], [[strafe]], [[target]], [[taste]], [[taunt]], [[temper]], [[throw]], [[track]], [[treat]], [[tunnel]], [[turn]], [[wash]], [[water]]
-* body rendered in 1st-person view+* [[body rendered in 1st-person view]]
-* dying (and approaching it) causes screen to fade red in/out in a tunnel-like effect+* dying (and approaching it) causes screen to fade <font color=red>red</font> in/out in a [[tunnel-like effect]]
* footprints: none * footprints: none
-* [[footstep]]s: dirt, grass, stone+* [[footstep]]s: [[dirt]], [[grass]], [[stone]]
* needs to eat/drink or will lose water/food % * needs to eat/drink or will lose water/food %
* [[nutrition]] * [[nutrition]]
* [[stamina]] * [[stamina]]
-* skill points+* [[skill points]]
-* view: 1st-person+* [[view]]: [[1st-person]]
-** pan: mouse +** [[pan]]: mouse
===[[NPC]]s=== ===[[NPC]]s===
* [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s (chicks, hens, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s * [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s (chicks, hens, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s
* non-threatening: depends on kingdom * non-threatening: depends on kingdom
-* AI+* [[AI]]
-** react to theft (guards only?)+** [[react to theft]] (guards only?)
** NPCs turn towards player when attacking (animals when being fed/groomed/tamed) ** NPCs turn towards player when attacking (animals when being fed/groomed/tamed)
** some animals can drag large carts and can be ridden ** some animals can drag large carts and can be ridden
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==[[Environment]]== ==[[Environment]]==
-* # levels: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s+* [[# levels]]: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s
-* location: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]]+* [[location]]: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]]
* cutscenes: no * cutscenes: no
-* level editor: integrated+* [[level editor]]: integrated
* [[interaction]] * [[interaction]]
** [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s ** [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s
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** [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc ** [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc
** [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches) ** [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches)
-** [[lock]]/unlock doors/gates+** [[lock]]/[[unlock]] [[doors]]/[[gates]]
** look through [[spyglass]]es ** look through [[spyglass]]es
** [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile ** [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile

Revision as of 12:36, 12 February 2010

Contents

Wikipedia:Wurm Online
}}
year  2006
genre(s)  fantasy-role-playing-simulation
developer(s) OneTooFree
publisher(s) OneTooFree



Engine

Atmospheric/environmental effects

Character

Player character

NPCs

Environment

Inventory

Other

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