gameform

3D Game Comparison - Game vs. game. No hype; just facts.™

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Eep² (t|c)

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Eep² (t|c)
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 +Wiki version of [http://tnlc.com/eep/compare/gameform.html game form]
 +
<noinclude> <noinclude>
[[cat:games| ]] [[cat:games| ]]
-</noinclude>+</noinclude><div style=float:right>__TOC__</div>
 +==General==
{{#form: {{#form:
-<table style="width:auto">+<table cellpadding=0 cellspacing=0>
-<tr><td>'''Game'''+<tr valign=top><td>
- <td>{{#input:type=text|name=game}}+ <table cellpadding=0 cellspacing=0>
- <!--{{#input:type=select|name=game|{{#dpl:category=games|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}}}-->+<tr valign=top> <td>'''Game'''</td>
-<tr><td>'''Website'''+ <td>{{#input:type=text|name=game}}
- <td>{{#input:type=text|name=website}}+ <!--{{#input:type=select|name=game|{{#dpl:category=games|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}--></td></tr>
-<tr><td>[[:cat:years|'''Year''']]+<tr valign=top> <td>'''Website'''</td>
- <td>{{#input:type=select|name=year|{{#dpl:category=years|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}+ <td>{{#input:type=text|name=website}}</td></tr>
-<tr valign=top><td>'''Genre'''+<tr valign=top> <td>[[:cat:years|'''Year''']]</td>
-<td>{{#input:type=select|name=genre|multiple=1|{{#dpl:category=genres|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}{{#input:type=text|name=genre other}}+ <td>{{#input:type=select|name=year|{{#dpl:category=years|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
-<tr valign=top><td>'''Publisher'''+ </table>
- <td>{{#input:type=select|name=publisher|multiple=1|{{#dpl:category=companies|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}{{#input:type=text|name=publisher other}}+<td>'''[[:cat:genres|Genre]]'''<br>
-<tr valign=top><td>'''Developer'''+ {{#input:type=text|name=genre other}}<br>
- <td>{{#input:type=select|name=developer|multiple=1|{{#dpl:category=companies|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}{{#input:type=text|name=developer other}}+ {{#input:type=select|name=genre|multiple=1|{{#dpl:category=genres|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td>
 +<td>'''[[:cat:companies|Publisher]]'''<br>
 + {{#input:type=text|name=publisher other}}<br>
 + {{#input:type=select|name=publisher|multiple=1|{{#dpl:category=companies|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td>
 +<td>'''[[:cat:companies|Developer]]'''<br>
 + {{#input:type=text|name=developer other}}<br>
 + {{#input:type=select|name=developer|multiple=1|{{#dpl:category=companies|notnamespace=Template|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
</table> </table>
-<fieldset><legend><b>Engine</b></legend>+==[[:cat:engines|Engine]]==
-<table>+<table cellpadding=0 cellspacing=0>
-<tr valign=top><td><b>Name</b> <td>{{#input:type=text|name=game}}+<tr valign=top><td>
-<tr valign=top><td rowspan=4><b>Type</b><td>{{{field|engine type polygon|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Polygon>Polygon</a>+<table cellpadding=0 cellspacing=0>
-<tr> <td>{{{field|engine type voxel|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Voxel>Voxel</a>+<tr valign=top><td><b>Name</b></td><td>{{#input:type=text|name=game}}</td></tr>
-<tr> <td>{{{field|engine type NURBS|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/NURBS>NURBS</a>+
-<tr> <td>Other: {{{field|engine type other}}}+
-<tr valign=top><td rowspan=4><b>Optimization</b><td>{{{field|engine optimization LOD|input type=checkbox}}} <a href=http://en.wikipedia.org/wiki/Level_of_detail>Level of detail (LOD)</a>+<tr valign=top><td><b>Type</b></td><td>{{#input:type=text|name=engine type other}}<br>
-<tr> <td>{{{field|engine optimization occlusion culling|input type=checkbox}}} [[occlusion culling]]+{{#input:type=checkbox|name=engine type polygon}} [[polygon]]<br>
-<tr> <td>{{{field|engine optimization portal rendering|input type=checkbox}}} [[portal rendering]]+{{#input:type=checkbox|name=engine type voxel}} [[voxel]]<br>
-<tr> <td>Other: {{{field|engine optimization other}}}+{{#input:type=checkbox|name=engine type NURBS}} [[NURBS]]
 +</td></tr>
 + 
 +<tr valign=top><td><b>Optimization</b><td>{{#input:type=text|name=engine optimization other}}<br>
 +{{#input:type=checkbox|name=engine optimization LOD}} [[level of detail]] (LOD)<br>
 +{{#input:type=checkbox|name=engine optimization occlusion culling}} [[occlusion culling]]<br>
 +{{#input:type=checkbox|name=engine optimization portal rendering}} [[portal rendering]]
 +</td></tr>
 +</table>
 +</td>
 +<td>
 +===[[:cat:physics|Physics]]===
 +<fieldset>
 +<table cellpadding=0 cellspacing=0>
 +<tr valign=top><td>
 +</td></tr>
</table> </table>
</fieldset> </fieldset>
-}}+</td></tr></table>
 +==[[:cat:characters|Character]]==
 +<table cellpadding=0 cellspacing=0>
 +<tr valign=top><td><b>Character</b></td><td>{{#input:type=text|name=character}}</td>
 +<td><b>Actions/moves</b></td><td>{{#input:type=text|name=actions other}}<br>
 + {{#input:type=select|name=actions|multiple=1|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
 +</table>
 +{{#input:type=textarea|name=character|rows=10}}
 +
 +==[[:cat:environment|Environment]]==
 +<table cellpadding=0 cellspacing=0 border width=100%>
 +<tr valign=top><td>
 +
 +===[[:cat:effects|Effects]]===
 +<table cellpadding=0 cellspacing=0>
 +<tr valign=top><td><b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
 +{{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
 +{{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
 +{{#input:type=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
 +{{#input:type=checkbox|name=effect breath poison}} [[poison breath|poison]]
 +</td></tr>
 +
 +<tr valign=top><td><b>[[dust]]</b></td><td>{{#input:type=checkbox|name=effect dust}} {{#input:type=text|name=effect dust other}}<br>
 +{{#input:type=checkbox|name=effect dust impact}} [[impact]]
 +</td></tr>
 +
 +<tr valign=top><td><b>[[gas]]</b></td><td>{{#input:type=checkbox|name=effect dust}} {{#input:type=text|name=effect gas other}}<br>
 +{{#input:type=checkbox|name=effect gas tanks}} [[tanks]]
 +</td></tr>
 +
 +<tr valign=top><td><b>[[shards]]</b></td><td>{{#input:type=checkbox|name=effect shards}} {{#input:type=text|name=effect shards other}}<br>
 +{{#input:type=checkbox|name=effect shards glass}} [[glass]]<br>
 +{{#input:type=checkbox|name=effect shards leaves}} [[leaves]]<br>
 +{{#input:type=checkbox|name=effect shards wood}} [[wood]]
 +</td></tr>
 +
 +<tr valign=top><td><b>[[smoke]]</b></td><td>{{#input:type=checkbox|name=effect smoke}} {{#input:type=text|name=effect smoke other}}<br>
 +{{#input:type=checkbox|name=effect smoke explosions}} [[explosions]]<br>
 +{{#input:type=checkbox|name=effect smoke fire}} [[fire]]<br>
 +{{#input:type=checkbox|name=effect smoke gunshots}} [[gunshots]]
 +</td></tr>
 +
 +<tr valign=top><td><b>[[steam]]</b></td><td>{{#input:type=checkbox|name=effect steam}} {{#input:type=text|name=effect steam other}}<br>
 +{{#input:type=checkbox|name=effect steam manholes}} [[manholes]]<br>
 +{{#input:type=checkbox|name=effect steam fire}} [[fire]]<br>
 +{{#input:type=checkbox|name=effect steam water}} [[water]]
 +</td></tr>
-<fieldset><legend><b>Effects</b></legend>+<tr valign=top><td><b>[[:cat:water|water]]</b></td><td>{{#input:type=text|name=effect water other}}<br>
-<table>+{{#input:type=checkbox|name=effect water bubbles}} [[bubbles]]<br>
-<tr valign=top><td rowspan=14><b>Atmospheric/<br>environmental</b>+{{#input:type=checkbox|name=effect water current}} [[current]]<br>
- <td rowspan=7><b>Water</b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles+{{#input:type=checkbox|name=effect water drops}} [[liquid drop|drops]]<br>
-<tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current+{{#input:type=checkbox|name=effect water ripples}} [[ripples]]<br>
-<tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops+{{#input:type=checkbox|name=effect water splash}} [[splash]]<br>
-<tr valign=top> <td>{{{field|effect water ripples|input type=checkbox}}} Ripples+{{#input:type=checkbox|name=effect water waves}} [[waves]]
-<tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash+</td></tr>
-<tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves+
-<tr valign=top> <td>Other: {{{field|effect water other}}}+
-<tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath cold|input type=checkbox}}} Cold+<tr valign=top><td><b>[[weather]]</b></td><td>{{#input:type=checkbox|name=effect weather}} {{#input:type=text|name=effect weather other}}<br>
-<tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire+<!--{{#input:type=checkbox|name=effect weather clouds}} [[clouds]]<br>
-<tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison+{{#input:type=checkbox|name=effect weather fog}} [[fog]]<br>
-<tr valign=top> <td>Other: {{{field|effect breath other}}}+{{#input:type=checkbox|name=effect weather lightning}} [[lightning]]-->
 +{{#input:type=select|name=weather|multiple=1|{{#dpl:category=weather|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}
 +</td></tr>
</table> </table>
-</fieldset>+{{#input:type=textarea|name=effects other|rows=10}}
 +</td>
-<fieldset><legend><b>Character</b></legend>+<td>
-<table>+===[[:cat:interaction|Interaction]]===
-<tr><td><b>Character</b> <td>{{{field|character|autocomplete on=characters|multiple}}}+<table cellpadding=0 cellspacing=0>
-<tr><td><b>Actions/moves</b> <td>{{{field|actions|autocomplete on=actions|multiple}}}+<tr valign=top><td><b>[[break]]</b><br>{{#input:type=text|name=break other}}<br>{{#input:type=select|name=break|multiple=1|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[burn]]</b></td> <td>{{#input:type=text|name=burn other}}
 +{{#input:type=select|name=burn|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[button]]s</b></td> <td>{{#input:type=text|name=buttons other}}
 +{{#input:type=select|name=buttons|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[close]]</b></td> <td>{{#input:type=text|name=close other}} {{#input:type=checkbox|name=close openable}} openable objects
 +{{#input:type=select|name=close|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[drop]]</b></td> <td>{{#input:type=text|name=drop other}} {{#input:type=checkbox|name=drop pickupable}} pickupable objects {{#input:type=checkbox|name=drop inventory}} same as inventory
 +{{#input:type=select|name=drop|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}<br>
 +{{#input:type=checkbox|name=drop inventory}} [[#inventory|inventory]]
 +</td></tr>
 +<tr valign=top><td><b>[[open]]</b></td> <td>{{#input:type=text|name=open other}}
 +{{#input:type=select|name=open|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}<br>
 + {{#input:type=checkbox|name=open containers}} [[:cat:containers|containers]]<br>
 + {{#input:type=checkbox|name=open doors}} [[doors]]</td></tr>
 +<tr valign=top><td><b>[[pick lock]]s</b></td> <td>{{#input:type=text|name=pick locks other}} {{#input:type=checkbox|name=pick locks}}
 +{{#input:type=select|name=pick locks objects|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[pick up]]</b></td> <td>{{#input:type=text|name=pick up other}} {{#input:type=checkbox|name=pick up dropable}} dropable objects
 +{{#input:type=select|name=pick up|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[pull]]</b></td> <td>{{#input:type=text|name=pull other}} {{#input:type=checkbox|name=pull pickupable}} pickupable objects
 +{{#input:type=select|name=pull|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[push]]</b></td> <td>{{#input:type=text|name=push other}} {{#input:type=checkbox|name=push pullupable}} pullupable objects
 +{{#input:type=select|name=push|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[ride]]</b></td> <td>{{#input:type=text|name=ride other}} {{#input:type=checkbox|name=ride moving}} moving objects
 +{{#input:type=select|name=ride|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}<br>
 +{{#input:type=checkbox|name=ride animals}} [[:cat:animals|animals]]<br>
 +{{#input:type=checkbox|name=ride elevators/lifts}} [[elevator]]s/lifts<br>
 +{{#input:type=checkbox|name=ride escalators}} [[escalator]]<br>
 +{{#input:type=checkbox|name=ride moving}} moving objects<br>
 +{{#input:type=checkbox|name=ride vehicles}} [[:cat:vehicles|vehicles]]
 +</td></tr>
 +<tr valign=top><td><b>[[shoot]]</b></td> <td>{{#input:type=text|name=shoot other}}
 +{{#input:type=select|name=shoot|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[throw]]</b></td> <td>{{#input:type=text|name=throw other}} {{#input:type=checkbox|name=throw pickupable}} pickupable objects
 +{{#input:type=select|name=throw|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
 +<tr valign=top><td><b>[[turn on|turn on/off]]</b></td><td>{{#input:type=text|name=turn on/off other}}
 +{{#input:type=select|name=turn on/off|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}<br>
 +{{#input:type=checkbox|name=turn on/off lights}} [[:cat:lights|lights]]<br>
 +{{#input:type=checkbox|name=turn on/off}} [[:cat:machines|machines]]
 +</td></tr>
 +<tr valign=top><td><b>Other</b></td> <td>{{#input:type=text|name=interaction other other}}{{#input:type=select|name=interaction other|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}}}}</td></tr>
</table> </table>
-{{{field|character|rows=20}}}+{{#input:type=textarea|name=environmental interaction|rows=10}}
-</fieldset>+</td></tr></table>
-<fieldset><legend><b>Environmental interaction</b></legend>+==[[:cat:weapons|Weapons]]==
-<table>+<table cellpadding=0 cellspacing=0>
-<tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}+<tr valign=top><td><b>[[:cat:guns|guns]]</b> <td>{{#input:type=text|name=weapons guns other}}<br>
-<tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=objects|multiple}}}+ {{#input:type=select|name=weapons guns|{{#dpl:category=guns|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
-<tr valign=top><td><b>Buttons</b> <td>{{{field|buttons|autocomplete on=objects|multiple}}}+<tr valign=top><td><b>[[:cat:explosives|explosives]]</b><td>{{#input:type=text|name=weapons explosives other}}<br>
-<tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=objects|multiple}}} {{{field|close openable|input type=checkbox}}} openable objects+ {{#input:type=select|name=weapons explosives|{{#dpl:category=explosives|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
-<tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory+<tr valign=top><td><b>[[:cat:swords|swords]]</b> <td>{{#input:type=text|name=weapons swords other}}<br>
-<tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=objects|multiple}}}+ {{#input:type=select|name=weapons swords|{{#dpl:category=swords|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
-<tr valign=top><td><b>Pick locks</b> <td>{{{field|pick locks|input type=checkbox}}} {{{field|pick locks}}}+<tr valign=top><td><b>Other</b> <td>{{#input:type=text|name=weapons other other}}<br>
-<tr valign=top><td><b>Pickup</b> <td>{{{field|pickup|autocomplete on=objects|multiple}}} {{{field|pickup dropable|input type=checkbox}}} dropable objects+ {{#input:type=select|name=weapons other|{{#dpl:category=weapons|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
-<tr valign=top><td><b>Pull</b> <td>{{{field|pull|autocomplete on=objects|multiple}}} {{{field|pull pickupable|input type=checkbox}}} pickupable objects+
-<tr valign=top><td><b>Push</b> <td>{{{field|push|autocomplete on=objects|multiple}}} {{{field|push pullupable|input type=checkbox}}} pullupable objects+
-<tr valign=top><td><b>Ride</b> <td>{{{field|ride|autocomplete on=objects|multiple}}} {{{field|ride moving|input type=checkbox}}} moving objects+
-<tr valign=top><td><b>Shoot</b> <td>{{{field|shoot|autocomplete on=objects|multiple}}}+
-<tr valign=top><td><b>Throw</b> <td>{{{field|throw|autocomplete on=objects|multiple}}} {{{field|throw pickupable|input type=checkbox}}} pickupable objects+
-<tr valign=top><td><b>Turn on/off</b> <td>{{{field|turn on/off|autocomplete on=objects|multiple}}}+
-<tr valign=top><td><b>Other</b> <td>{{{field|interaction other|autocomplete on=objects|multiple}}}+
</table> </table>
-{{{field|environmental interaction|rows=20}}}+{{#input:type=textarea|name=weapons|rows=10}}
-</fieldset>+
-<fieldset><legend><b>Weapons</b></legend>+==[[:cat:inventory|Inventory]]==
-<table>+<table cellpadding=0 cellspacing=0>
-<tr valign=top><td><b>Guns</b> <td>{{{field|weapons guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|name=weapons guns|{{#dpl:category=weapons|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}+<tr valign=top><td><b>design</b> <td>{{#input:type=text|name=inventory design}}<br>
-<tr valign=top><td><b>Explosives</b> <td>{{{field|weapons explosives|autocomplete on=weapons|multiple}}}+ objects: {{#input:type=checkbox|name=inventory store}} [[store]] {{#input:type=checkbox|name=inventory combine}} [[combine]] {{#input:type=checkbox|name=inventory use}} [[use]]</td></tr>
-<tr valign=top><td><b>Swords</b> <td>{{{field|weapons swords|autocomplete on=weapons|multiple}}}+<tr valign=top><td><b>[[:cat:objects|objects]]</b> <td>{{#input:type=text|name=inventory objects other}}<br>
-<tr valign=top><td><b>Other</b> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}+ {{#input:type=select|name=inventory objects|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}}}}</td></tr>
 +<tr valign=top><td><b>[[pickup]]s</b> <td>{{#input:type=text|name=inventory pickups other}}<br>
 + {{#input:type=checkbox|name=inventory pickup sprite}} [[sprite]]s (2D) {{#input:type=checkbox|name=inventory pickup 3D}} [[3D]]<br>
 + {{#input:type=checkbox|name=inventory pickup auto}} automatic (move over) {{#input:type=checkbox|name=inventory pickup manual}} manual (select/grab)</td></tr>
</table> </table>
-{{{field|weapons|rows=20}}}+{{#input:type=textarea|name=inventory|rows=10}}
-</fieldset>+
-{{{end template}}}+<fieldset><legend><b>Other</b></legend>
- +{{#input:type=textarea|name=other|rows=20}}
-<fieldset><legend><b>Free text</b></legend>+
-{{{field|free text|rows=20}}}+
</fieldset> </fieldset>
 +}}

Current revision

Wiki version of game form

Contents

General

Game
Website
Year

Genre


Publisher


Developer


Engine

Name
Type

polygon
voxel
NURBS

Optimization

level of detail (LOD)
occlusion culling
portal rendering

Physics

Character

Character Actions/moves

Environment

Effects

breath

acid
cold
fire
poison

dust

impact

gas

tanks

shards

glass
leaves
wood

smoke

explosions
fire
gunshots

steam

manholes
fire
water

water

bubbles
current
drops
ripples
splash
waves

weather

Interaction

break

burn

buttons

close openable objects

drop pickupable objects same as inventory


inventory

open


containers

doors
pick locks

pick up dropable objects

pull pickupable objects

push pullupable objects

ride moving objects


animals
elevators/lifts
escalator
moving objects
vehicles

shoot

throw pickupable objects

turn on/off


lights
machines

Other

Weapons

guns

explosives

swords

Other

Inventory

design
objects: store combine use
objects

pickups

sprites (2D) 3D

automatic (move over) manual (select/grab)

Other

Personal tools