Form:Game
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
Revision as of 09:14, 29 July 2007 (edit) Eep² (t|c) ← Previous diff |
Current revision (13:31, 18 September 2007) (edit) (undo) Eep² (t|c) sections, character view options |
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+ | <noinclude><div style=float:right>__TOC__</div> | ||
+ | [[Special:AddPage/Form:Game|Add a game with this form]] | ||
+ | [[cat:games| ]] | ||
+ | </noinclude> | ||
+ | <h1>Game: {{{field|page title}}}</h1> | ||
<noinclude> | <noinclude> | ||
- | This is the 'Game' form; edit the page to see the source code or [[Special:AddPage/Form:Game|add a page with this form]]. | + | ==General== |
</noinclude> | </noinclude> | ||
- | <h2>Game: {{{field|page title}}}</h2> | ||
- | |||
{{{for template|game}}} | {{{for template|game}}} | ||
- | <table> | + | <table cellpadding=0 cellspacing=0 style="width:auto"> |
- | <!--<tr><td><b>Website</b> <td>{{{field|website}}}--> | + | <!--<tr valign=top><td>Website</td><td>{{{field|website}}}</td></tr>--> |
- | <tr><td><b>Year</b> <td>{{{field|year|autocomplete on=Years}}} | + | <tr valign=top><td><b>[[:cat:years|Year]]</b></td><td>{{{field|year|autocomplete on=years}}} {{#form:{{#input:type=select|name=year|{{#dpl:category=years|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> |
- | <tr><td><b>Genre</b> <td>{{{field|genre|autocomplete on=Genres|multiple}}} | + | <td><b>[[:cat:genres|Genre]]</b></td><td>{{{field|genre|autocomplete on=genres|multiple}}} {{#form:{{#input:type=select|multiple=1|name=genre|{{#dpl:category=genres|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> |
- | <tr><td><b>Publisher</b> <td>{{{field|publisher|autocomplete on=Companies|multiple}}} | + | <td><b>[[:cat:companies|Publisher]]</b></td><td>{{{field|publisher|autocomplete on=companies|multiple}}} {{#form:{{#input:type=select|multiple=1|name=publisher|{{#dpl:category=companies|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> |
- | <tr><td><b>Developer</b> <td>{{{field|developer|autocomplete on=Companies|multiple}}} | + | <td><b>[[:cat:companies|Developer]]</b></td><td>{{{field|developer|autocomplete on=companies|multiple}}} {{#form:{{#input:type=select|multiple=1|name=publisher|{{#dpl:category=companies|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td></tr> |
- | <tr><td><b>Engine</b> <td>{{{field|engine|autocomplete on=Engines}}} | + | |
- | <tr><td><b>Character</b> <td>{{{field|character|autocomplete on=Characters|multiple}}} | + | |
</table> | </table> | ||
- | {{{end template}}} | + | <noinclude> |
+ | ==Engine== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b>[[:cat:engines|Engine]]</b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Name</b></td> <td>{{{field|engine|autocomplete on=engines}}} {{#form:{{#input:type=select|name=engine|{{#dpl:category=engines|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td></tr> | ||
+ | <tr valign=top><td rowspan=4><b>Type</b></td><td>{{{field|engine type polygon|input type=checkbox}}} <a href="index.php?title=polygon">Polygon</a></td></tr> | ||
+ | <tr> <td>{{{field|engine type voxel|input type=checkbox}}} <a href="index.php?title=voxel">Voxel</a></td></tr> | ||
+ | <tr> <td>{{{field|engine type NURBS|input type=checkbox}}} <a href="index.php?title=NURBS">NURBS</a></td></tr> | ||
+ | <tr> <td>Other: {{{field|engine type other}}}</td></tr> | ||
- | {{{for template|engine|label=Engine}}} | + | <tr valign=top><td rowspan=4><b>Optimization</b></td><td>{{{field|engine optimization LOD|input type=checkbox}}} <a href="index.php?title=LOD">Level of detail (LOD)</a></td></tr> |
- | <table> | + | <tr> <td>{{{field|engine optimization occlusion culling|input type=checkbox}}} <a href="index.php?title=occlusion_culling">occlusion culling</a></td></tr> |
- | <tr valign=top><td rowspan=4><b>Type</b><td>{{{field|engine type polygon|input type=checkbox}}} | + | <tr> <td>{{{field|engine optimization portal rendering|input type=checkbox}}} <a href="index.php?title=portal_rendering">portal rendering</a></td></tr> |
- | <tr> <td>{{{field|engine type voxel|input type=checkbox}}} | + | <tr> <td>Other: {{{field|engine optimization other}}}</td></tr> |
- | <tr> <td>{{{field|engine type NURBS|input type=checkbox}}} | + | |
- | <tr> <td>{{{field|engine type other}}} | + | |
</table> | </table> | ||
- | {{{end template}}} | + | </td> |
+ | <td><noinclude> | ||
+ | ===Physics=== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b><a href="index.php?title=physics">Physics</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Gravity</b></td> <td>{{{field|physics gravity}}}</td></tr> | ||
+ | <tr valign=top><td><b>Bouyancy</b></td> <td>{{{field|physics bouyancy}}}</td></tr> | ||
+ | <tr valign=top><td><b>Friction</b></td> <td>{{{field|physics friction}}}</td></tr> | ||
+ | <tr valign=top><td><b>Inertia</b></td> <td>{{{field|physics inertia}}}</td></tr> | ||
+ | <tr valign=top><td><b>Momentum</b></td> <td>{{{field|physics momentum}}}</td></tr> | ||
+ | <tr valign=top><td><b>Fabric</b></td> <td>{{{field|physics fabric|input type=checkbox}}} {{{field|physics fabric other|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td><b>Fluid</b></td> <td>{{{field|physics fluid|input type=checkbox}}} {{{field|physics fluid other|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td><b>Other</b></td> <td>{{{field|physics other}}}</td></tr> | ||
+ | </table> | ||
+ | </fieldset> | ||
+ | </td></tr></table> | ||
+ | {{{field|engine other|input type=textarea|rows=10}}} | ||
+ | </fieldset> | ||
+ | <noinclude> | ||
+ | ==Environment== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b><a href="index.php?title=environment">Environment</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><fieldset><legend><b><a href="index.php?title=cat:effects">Effects</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath acid|input type=checkbox}}} Acid</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect breath cold|input type=checkbox}}} Cold</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison</td></tr> | ||
+ | <tr valign=top><td align=right><b>Other</b></td><td colspan=2>{{{field|effect breath other}}}</td></tr> | ||
- | <fieldset><legend>Free text</legend> | + | <tr valign=top><th colspan=3>Atmospheric</th></tr> |
+ | <tr valign=top><td rowspan=6><b><a href="index.php?title=cat:water">Water</a></b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect water ripples|input type=checkbox}}} Ripples</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash</td></tr> | ||
+ | <tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves</td></tr> | ||
+ | <tr valign=top><td align=right><b>Other</b></td><td colspan=2>{{{field|effect water other}}}</td></tr> | ||
+ | |||
+ | <tr valign=top><td rowspan=7><b><a href="index.php?title=cat:weather">Weather</a></b><td>{{{field|weather clouds|input type=checkbox}}} Clouds<br> | ||
+ | <ul>{{{field|weather clouds dynamic|input type=checkbox}}} Dynamic<br> | ||
+ | {{{field|weather clouds moving|input type=checkbox}}} Moving</ul></td> <td>{{{field|weather clouds other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather fog|input type=checkbox}}} Fog<br> | ||
+ | <ul>{{{field|weather fog dynamic|input type=checkbox}}} Dynamic<br> | ||
+ | {{{field|weather rain volumetric|input type=checkbox}}} Volumetric</ul></td><td>{{{field|weather fog other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather lightning|input type=checkbox}}} Lightning</td> <td>{{{field|weather lightning other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather rain|input type=checkbox}}} Rain<br> | ||
+ | <ul>{{{field|weather rain ripple|input type=checkbox}}} Ripple<br> | ||
+ | {{{field|weather rain splash|input type=checkbox}}} Splash</ul></td> <td>{{{field|weather rain other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather snow|input type=checkbox}}} Snow<br> | ||
+ | <ul>{{{field|weather snow build|input type=checkbox}}} Builds/gathers<br> | ||
+ | {{{field|weather snow dynamic|input type=checkbox}}} Dynamic</ul></td> <td>{{{field|weather snow other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather wind|input type=checkbox}}} Wind<br> | ||
+ | <ul>{{{field|weather wind fans|input type=checkbox}}} Fans<br> | ||
+ | {{{field|weather wind flags|input type=checkbox}}} Flags<br> | ||
+ | {{{field|weather wind hair|input type=checkbox}}} Hair<br> | ||
+ | {{{field|weather wind trees|input type=checkbox}}} Trees</ul></td> <td>{{{field|weather wind other}}}</td></tr> | ||
+ | <tr valign=top> <td>{{{field|weather transition|input type=checkbox}}} Transition</td> <td>{{{field|weather transition other}}}</td></tr> | ||
+ | <tr valign=top><td align=right><b>Other</b></td><td colspan=2>{{{field|weather other}}}</td></tr> | ||
+ | </table> | ||
+ | {{{field|environment effects other|input type=textarea|rows=5}}} | ||
+ | </fieldset> | ||
+ | </td> | ||
+ | <td><noinclude> | ||
+ | ===Interaction=== | ||
+ | </noinclude><fieldset><legend><b>Interaction</b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> | ||
+ | <td>{{{field|break other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Burn</b> <td>{{{field|burn|autocomplete on=objects|multiple}}}</td> | ||
+ | <td>{{{field|burn other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Buttons</b> <td>{{{field|buttons|autocomplete on=objects|multiple}}}</td> | ||
+ | <td>{{{field|buttons other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=objects|multiple}}} {{{field|close openable|input type=checkbox}}} openable objects</td> | ||
+ | <td>{{{field|close other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=objects|multiple}}} {{{field|drop pickupable|input type=checkbox}}} pickupable objects {{{field|drop inventory|input type=checkbox}}} same as inventory</td> | ||
+ | <td>{{{field|drop other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=objects|multiple}}}</td> | ||
+ | <td>{{{field|open other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Pick locks</b> <td>{{{field|pick locks|input type=checkbox}}} {{{field|pick locks}}}</td> | ||
+ | <td>{{{field|pick other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Pickup</b> <td>{{{field|pick up|autocomplete on=objects|multiple}}} {{{field|pickup dropable|input type=checkbox}}} dropable objects</td> | ||
+ | <td>{{{field|pick up other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Pull</b> <td>{{{field|pull|autocomplete on=objects|multiple}}} {{{field|pull pickupable|input type=checkbox}}} pickupable objects</td> | ||
+ | <td>{{{field|pull other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Push</b> <td>{{{field|push|autocomplete on=objects|multiple}}} {{{field|push pullupable|input type=checkbox}}} pullupable objects</td> | ||
+ | <td>{{{field|push other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Ride</b> <td>{{{field|ride|autocomplete on=objects|multiple}}} {{{field|ride moving|input type=checkbox}}} moving objects</td> | ||
+ | <td>{{{field|ride other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Shoot</b> <td>{{{field|shoot|autocomplete on=objects|multiple}}}</td> | ||
+ | <td>{{{field|shoot other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Throw</b> <td>{{{field|throw|autocomplete on=objects|multiple}}} {{{field|throw pickupable|input type=checkbox}}} pickupable objects</td> | ||
+ | <td>{{{field|throw other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Turn on/off</b> <td>{{{field|turn on/off|autocomplete on=objects|multiple}}}</td> | ||
+ | <td>{{{field|turn on/off other}}}</td></tr> | ||
+ | <tr valign=top><td><b>Other</b> <td>{{{field|interaction other|autocomplete on=objects|multiple}}}</td></tr> | ||
+ | </table> | ||
+ | </fieldset> | ||
+ | </td></tr></table> | ||
+ | {{{field|environment other|input type=textarea|rows=5}}} | ||
+ | </fieldset> | ||
+ | <noinclude> | ||
+ | ==Character== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b><a href=index.php?title=character>Character</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Name</b></td> <td>{{{field|character|autocomplete on=characters|multiple}}}</td> | ||
+ | <td rowspan=2><b>Actions/<br>controls/<br>moves</b></td><td rowspan=2>{{{field|actions other|autocomplete on=actions|multiple|size=60}}} {{#form:{{#input:type=select|multiple=1|name=actions|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template|nottitlematch=action}} }} }}</td> | ||
+ | <td rowspan=2><b>Footprints</b></td> <td rowspan=2>{{{field|footprints other|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footprints|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> | ||
+ | <td rowspan=2><b>Footsteps</b></td> <td rowspan=2>{{{field|footsteps other|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footsteps|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> | ||
+ | <td rowspan=2><b>[[:cat:camera|Camera view]]</b></td> <td rowspan=2>{{{field|character view|autocomplete on=camera|multiple}}}<br> | ||
+ | {{{field|view 1st-person|input type=checkbox}}} [[1st-person]] {{{field|view 1st-person other}}}<br> | ||
+ | <ul>{{{field|view 1st-person binocs|input type=checkbox}}} [[binoculars]] {{{field|view 1st-person gunscope|input type=checkbox}}} [[gun scope]] (sniper mode)</ul> | ||
+ | {{{field|view 3rd-person|input type=checkbox}}} [[3rd-person]] {{{field|view 3rd-person other}}}<br> | ||
+ | pan: {{{field|view pan keyboard|input type=checkbox}}} [[keyboard]] {{{field|view pan mouse|input type=checkbox}}} [[computer mouse|mouse]]<br> | ||
+ | zoom: {{{field|view zoom keyboard|input type=checkbox}}} keyboard {{{field|view pan mouse|input type=checkbox}}} mouse</td></tr> | ||
+ | <tr valign=top><td><b>Description</b></td> <td>{{{field|character description}}}</td></tr> | ||
+ | <tr valign=top><td><b>[[non-player character|NPCs]]</b></td><td colspan=2>{{{field|NPCs|autocomplete on=beings|multiple}}}<br> | ||
+ | {{{field|NPCs other}}}</td> | ||
+ | <td><b>[[artificial intelligence|AI]]</b></td><td colspan=2>{{{field|AI|autocomplete on=actions|multiple}}}</td></tr> | ||
+ | </table> | ||
+ | {{{field|character other|input type=textarea rows=10}}} | ||
+ | </fieldset> | ||
+ | <noinclude> | ||
+ | ==Weapons== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b><a href="index.php?title=cat:weapons">Weapons</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>[[:cat:bows|Bows]]</b><td>{{{field|bows|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=explosives|{{#dpl:category=bows|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> | ||
+ | <td><b>[[:cat:guns|Guns]]</b> <td>{{{field|guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=guns|{{#dpl:category=guns|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> | ||
+ | <td><b>[[:cat:explosives|Explosives]]</b><td>{{{field|explosives|autocomplete on=explosives|multiple}}} {{#form:{{#input:type=select|multiple=1|name=explosives|{{#dpl:category=explosives|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> | ||
+ | <td><b>[[:cat:swords|Swords]]</b> <td>{{{field|swords|autocomplete on=swords|multiple}}} {{#form:{{#input:type=select|multiple=1|name=swords|{{#dpl:category=swords|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td></tr> | ||
+ | <tr valign=top><td><b>Other</b></td> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}<br> | ||
+ | {{{field|weapons pickupable objects|input type=checkbox}}} pickupable objects</td></tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td><noinclude> | ||
+ | ===Ammo=== | ||
+ | </noinclude><fieldset><legend><b><a href="index.php?title=cat:ammo">Ammo</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td rowspan=2></td> <td colspan=4>stick in/to</td> <td>retrievable</td></tr> | ||
+ | <tr valign=top> <td>bodies</td><td>ground</td><td>walls</td><td>other</td></tr> | ||
+ | <tr valign=top><td>arrows</td> <td>{{{field|ammo arrows stick bodies|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo arrows stick ground|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo arrows stick walls|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo arrows stick other}}}</td> | ||
+ | <td>{{{field|ammo arrows retrievable|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td>bolts</td> <td>{{{field|ammo bolts stick bodies|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo bolts stick ground|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo bolts stick walls|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo bolts stick other}}}</td> | ||
+ | <td>{{{field|ammo bolts retrievable|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td>spears</td> <td>{{{field|ammo spears stick bodies|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo spears stick ground|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo spears stick walls|input type=checkbox}}}</td> | ||
+ | <td>{{{field|ammo spears stick other}}}</td> | ||
+ | <td>{{{field|ammo spears retrievable|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td>thrown weapons</td> <td>{{{field|thrown weapons stick bodies|input type=checkbox}}}</td> | ||
+ | <td>{{{field|thrown weapons stick ground|input type=checkbox}}}</td> | ||
+ | <td>{{{field|thrown weapons stick walls|input type=checkbox}}}</td> | ||
+ | <td>{{{field|thrown weapons stick other}}}</td> | ||
+ | <td>{{{field|thrown weapons retrievable|input type=checkbox}}}</td></tr> | ||
+ | <tr valign=top><td>ejected clips</td> <td colspan=5>{{{field|ejected clips stay|input type=checkbox}}} Stay on surface<br> | ||
+ | Disappear: {{{field|ejected clips disappear immediately|input type=checkbox}}} Immediately {{{field|ejected clips disappear later|input type=checkbox}}} After awhile {{{field|ejected clips disappear never|input type=checkbox}}} Never</td></tr> | ||
+ | </table> | ||
+ | {{{field|ammo|autocomplete on=ammo|multiple}}} | ||
+ | {{{field|ammo other|input type=textarea|rows=2}}} | ||
+ | </fieldset></td> | ||
+ | </tr></table> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Muzzle</b></td> <td>{{{field|weapons muzzle flash|input type=checkbox}}} [[muzzle flash|Flash]] {{{field|weapons muzzle smoke|input type=checkbox}}} [[smoke|Smoke]]</td> | ||
+ | <td><b>Targeting</b></td> <td>{{{field|weapons targeting auto|input type=checkbox}}} Automatic {{{field|weapons targeting manual|input type=checkbox}}} Manual</td></tr> | ||
+ | </table> | ||
+ | {{{field|weapons|input type=textarea|rows=10}}} | ||
+ | </fieldset> | ||
+ | <noinclude> | ||
+ | ==Inventory== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b><a href="index.php?title=cat:inventory">Inventory</a></b></legend> | ||
+ | <table cellpadding=0 cellspacing=0> | ||
+ | <tr valign=top><td><b>Design</b><td>{{{field|design|autocomplete on=inventory|multiple}}} {{#form:{{#input:type=select|multiple=1|name=inventory|{{#dpl:category=inventory|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> | ||
+ | <td><b>Objects</b><td>{{{field|objects|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=objects|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> | ||
+ | <td><b>Pickups</b><td>{{{field|pickups}}}<br> | ||
+ | {{{field|pickups sprite|input type=checkbox}}} sprites {{{field|pickups 3D|input type=checkbox}}} 3D<br> | ||
+ | {{{field|pickups automatic|input type=checkbox}}} automatic (move over) {{{field|pickups manual|input type=checkbox}}} manual (select/grab)</td></tr> | ||
+ | </table> | ||
+ | {{{field|inventory|input type=textarea|rows=5}}} | ||
+ | </fieldset> | ||
+ | |||
+ | {{{end template}}} | ||
+ | <noinclude> | ||
+ | ==Other== | ||
+ | </noinclude> | ||
+ | <fieldset><legend><b>Other</b></legend> | ||
{{{field|free text|rows=20}}} | {{{field|free text|rows=20}}} | ||
</fieldset> | </fieldset> |
Current revision
Contents |
Game: page title
General
game
Year | year | Genre | genre | Publisher | publisher | Developer | developer |
Engine
Environment
environment effects other |
Interaction
|
environment other
Character
Name | character | Actions/ controls/ moves | actions other | Footprints | footprints other | Footsteps | footsteps other | Camera view | character view view 1st-person 1st-person view 1st-person other
view 3rd-person 3rd-person view 3rd-person other |
Description | character description | ||||||||
NPCs | NPCs NPCs other |
AI | AI |
character other
Weapons
|
Ammo
ammo ammo other |
Muzzle | weapons muzzle flash Flash weapons muzzle smoke Smoke | Targeting | weapons targeting auto Automatic weapons targeting manual Manual |
weapons
Inventory
Design | design | Objects | objects | Pickups | pickups pickups sprite sprites pickups 3D 3D |
inventory
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