Form:Game

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 17:10, 17 September 2007 (edit)
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{{{for template|game}}} {{{for template|game}}}
-<table style="width:auto">+<table cellpadding=0 cellspacing=0 style="width:auto">
<!--<tr valign=top><td>Website</td><td>{{{field|website}}}</td></tr>--> <!--<tr valign=top><td>Website</td><td>{{{field|website}}}</td></tr>-->
<tr valign=top><td><b>[[:cat:years|Year]]</b></td><td>{{{field|year|autocomplete on=years}}} {{#form:{{#input:type=select|name=year|{{#dpl:category=years|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> <tr valign=top><td><b>[[:cat:years|Year]]</b></td><td>{{{field|year|autocomplete on=years}}} {{#form:{{#input:type=select|name=year|{{#dpl:category=years|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>
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<fieldset><legend><b>[[:cat:engines|Engine]]</b></legend> <fieldset><legend><b>[[:cat:engines|Engine]]</b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td> <tr valign=top><td>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><b>Name</b></td> <td>{{{field|engine|autocomplete on=engines}}} {{#form:{{#input:type=select|name=engine|{{#dpl:category=engines|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td></tr> <tr valign=top><td><b>Name</b></td> <td>{{{field|engine|autocomplete on=engines}}} {{#form:{{#input:type=select|name=engine|{{#dpl:category=engines|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td></tr>
<tr valign=top><td rowspan=4><b>Type</b></td><td>{{{field|engine type polygon|input type=checkbox}}} <a href=index.php?title=polygon>Polygon</a></td></tr> <tr valign=top><td rowspan=4><b>Type</b></td><td>{{{field|engine type polygon|input type=checkbox}}} <a href=index.php?title=polygon>Polygon</a></td></tr>
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<td><fieldset><legend><b><a href=index.php?title=physics>Physics</a></b></legend> <td><fieldset><legend><b><a href=index.php?title=physics>Physics</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><b>Gravity</b></td> <td>{{{field|physics gravity}}}</td></tr> <tr valign=top><td><b>Gravity</b></td> <td>{{{field|physics gravity}}}</td></tr>
<tr valign=top><td><b>Bouyancy</b></td> <td>{{{field|physics bouyancy}}}</td></tr> <tr valign=top><td><b>Bouyancy</b></td> <td>{{{field|physics bouyancy}}}</td></tr>
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<fieldset><legend><b><a href=index.php?title=environment>Environment</a></b></legend> <fieldset><legend><b><a href=index.php?title=environment>Environment</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><fieldset><legend><b><a href=index.php?title=effects>Effects</a></b></legend> <tr valign=top><td><fieldset><legend><b><a href=index.php?title=effects>Effects</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
-<tr valign=top><td rowspan=5><b>Breath</b><td>{{{field|effect breath acid|input type=checkbox}}} Acid</td></tr>+<tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath acid|input type=checkbox}}} Acid</td></tr>
<tr valign=top> <td>{{{field|effect breath cold|input type=checkbox}}} Cold</td></tr> <tr valign=top> <td>{{{field|effect breath cold|input type=checkbox}}} Cold</td></tr>
<tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire</td></tr> <tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire</td></tr>
<tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison</td></tr> <tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison</td></tr>
-<tr valign=top> <td>Other: {{{field|effect breath other}}}</td></tr>+<tr valign=top><td align=right><b>Other</b></td><td colspan=2>{{{field|effect breath other}}}</td></tr>
<tr valign=top><th colspan=3>Atmospheric</th></tr> <tr valign=top><th colspan=3>Atmospheric</th></tr>
-<tr valign=top><td rowspan=7><b><a href=index.php?title=water>Water</a></b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles</td></tr>+<tr valign=top><td rowspan=6><b><a href=index.php?title=water>Water</a></b><td>{{{field|effect water bubbles|input type=checkbox}}} Bubbles</td></tr>
<tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current</td></tr> <tr valign=top> <td>{{{field|effect water current|input type=checkbox}}} Current</td></tr>
<tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops</td></tr> <tr valign=top> <td>{{{field|effect water drops|input type=checkbox}}} Drops</td></tr>
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<tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash</td></tr> <tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash</td></tr>
<tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves</td></tr> <tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves</td></tr>
-<tr valign=top> <td>Other: {{{field|effect water other}}}</td></tr>+<tr valign=top><td align=right><b>Other</b></td><td colspan=2>{{{field|effect water other}}}</td></tr>
-<tr valign=top><td rowspan=8><b><a href=index.php?title=weather>Weather</a></b><td>{{{field|weather clouds|input type=checkbox}}} Clouds<br>+<tr valign=top><td rowspan=7><b><a href=index.php?title=weather>Weather</a></b><td>{{{field|weather clouds|input type=checkbox}}} Clouds<br>
<ul>{{{field|weather clouds dynamic|input type=checkbox}}} Dynamic<br> <ul>{{{field|weather clouds dynamic|input type=checkbox}}} Dynamic<br>
{{{field|weather clouds moving|input type=checkbox}}} Moving</ul></td> <td>{{{field|weather clouds other}}}</td></tr> {{{field|weather clouds moving|input type=checkbox}}} Moving</ul></td> <td>{{{field|weather clouds other}}}</td></tr>
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{{{field|weather wind trees|input type=checkbox}}} Trees</ul></td> <td>{{{field|weather wind other}}}</td></tr> {{{field|weather wind trees|input type=checkbox}}} Trees</ul></td> <td>{{{field|weather wind other}}}</td></tr>
<tr valign=top> <td>{{{field|weather transition|input type=checkbox}}} Transition</td> <td>{{{field|weather transition other}}}</td></tr> <tr valign=top> <td>{{{field|weather transition|input type=checkbox}}} Transition</td> <td>{{{field|weather transition other}}}</td></tr>
-<tr valign=top> <td>Other: {{{field|weather other}}}</td></tr>+<tr valign=top><td align=right><b>Other</b></td><td>{{{field|weather other}}}</td></tr>
</table> </table>
{{{field|environment effects other|input type=textarea|rows=5}}} {{{field|environment effects other|input type=textarea|rows=5}}}
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<td><fieldset><legend><b>Interaction</b></legend> <td><fieldset><legend><b>Interaction</b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td> <tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=break|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>
<td>{{{field|break other}}}</tr> <td>{{{field|break other}}}</tr>
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<fieldset><legend><b><a href=index.php?title=character>Character</a></b></legend> <fieldset><legend><b><a href=index.php?title=character>Character</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><b>Name</b> <td>{{{field|character|autocomplete on=characters|multiple}}}</td> <tr valign=top><td><b>Name</b> <td>{{{field|character|autocomplete on=characters|multiple}}}</td>
-<td rowspan=2><b>Actions/<br>controls/<br>moves</b><td rowspan=2>{{{field|actions|autocomplete on=actions|multiple|size=60}}} {{#form:{{#input:type=select|multiple=1|name=actions|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template|nottitlematch=action}} }} }}</td>+<td rowspan=2><b>Actions/<br>controls/<br>moves</b><td rowspan=2>{{{field|actions other|autocomplete on=actions|multiple|size=60}}} {{#form:{{#input:type=select|multiple=1|name=actions|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template|nottitlematch=action}} }} }}</td>
-<td rowspan=2><b>Footprints</b> <td rowspan=2>{{{field|footprints|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footprints|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>+<td rowspan=2><b>Footprints</b> <td rowspan=2>{{{field|footprints other|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footprints|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>
-<td rowspan=2><b>Footsteps</b> <td rowspan=2>{{{field|footsteps|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footsteps|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>+<td rowspan=2><b>Footsteps</b> <td rowspan=2>{{{field|footsteps other|autocomplete on=surfaces|multiple}}} {{#form:{{#input:type=select|multiple=1|name=footsteps|{{#dpl:category=surfaces|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace|notnamespace=Template}} }} }}</td>
<td rowspan=2><b>View</b> <td rowspan=2>{{{field|character view|autocomplete on=camera|multiple}}}</td></tr> <td rowspan=2><b>View</b> <td rowspan=2>{{{field|character view|autocomplete on=camera|multiple}}}</td></tr>
<tr valign=top><td><b>Description</b> <td>{{{field|character description}}}</td></tr> <tr valign=top><td><b>Description</b> <td>{{{field|character description}}}</td></tr>
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<fieldset><legend><b><a href=index.php?title=weapons>Weapons</a></b></legend> <fieldset><legend><b><a href=index.php?title=weapons>Weapons</a></b></legend>
-<table><tr valign=top><td>+<table cellpadding=0 cellspacing=0>
-<table>+<tr valign=top><td>
-<tr valign=top><td><b>Guns</b> <td>{{{field|guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=guns|{{#dpl:category=guns|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>+<table cellpadding=0 cellspacing=0>
-<td><b>Explosives</b> <td>{{{field|explosives|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=explosives|{{#dpl:category=explosives|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>+<tr valign=top><td><b>[[:cat:bows|Bows]]</b><td>{{{field|bows|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=explosives|{{#dpl:category=bows|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>
-<td><b>Swords</b> <td>{{{field|swords|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=swords|{{#dpl:category=swords|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td></tr>+<td><b>[[:cat:guns|Guns]]</b> <td>{{{field|guns|autocomplete on=weapons|multiple}}} {{#form:{{#input:type=select|multiple=1|name=guns|{{#dpl:category=guns|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>
-<tr valign=top><b>Other</b> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}</td></tr>+<td><b>[[:cat:explosives|Explosives]]</b><td>{{{field|explosives|autocomplete on=explosives|multiple}}} {{#form:{{#input:type=select|multiple=1|name=explosives|{{#dpl:category=explosives|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>
 +<td><b>[[:cat:swords|Swords]]</b> <td>{{{field|swords|autocomplete on=swords|multiple}}} {{#form:{{#input:type=select|multiple=1|name=swords|{{#dpl:category=swords|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td></tr>
 +<tr valign=top><td><b>Other</b></td> <td>{{{field|weapons other|autocomplete on=weapons|multiple}}}</td></tr>
</table> </table>
</td> </td>
<td><fieldset><legend><b><a href=index.php?title=ammo>Ammo</a></b></legend> <td><fieldset><legend><b><a href=index.php?title=ammo>Ammo</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
-<tr valign=top><td>{{{field|ammo|input type=textarea|rows=10}}}</td></tr>+<tr valign=top><td>{{{field|ammo|autocomplete on=ammo|multiple}}}
 +{{{field|ammo other|input type=textarea|rows=2}}}</td></tr>
</table> </table>
</fieldset> </fieldset>
</td></tr></table> </td></tr></table>
-<b>Muzzle</b> {{{field|weapons muzzle flash|input type=checkbox}}} Flash {{{field|weapons muzzle smoke|input type=checkbox}}} Smoke<br>+<b>Muzzle</b> {{{field|weapons muzzle flash|input type=checkbox}}} [[muzzle flash|Flash]] {{{field|weapons muzzle smoke|input type=checkbox}}} Smoke<br>
{{{field|weapons|input type=textarea|rows=10}}} {{{field|weapons|input type=textarea|rows=10}}}
</fieldset> </fieldset>
<fieldset><legend><b><a href=index.php?title=inventory>Inventory</a></b></legend> <fieldset><legend><b><a href=index.php?title=inventory>Inventory</a></b></legend>
-<table>+<table cellpadding=0 cellspacing=0>
<tr valign=top><td><b>Design</b><td>{{{field|design|autocomplete on=inventory|multiple}}} {{#form:{{#input:type=select|multiple=1|name=inventory|{{#dpl:category=inventory|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> <tr valign=top><td><b>Design</b><td>{{{field|design|autocomplete on=inventory|multiple}}} {{#form:{{#input:type=select|multiple=1|name=inventory|{{#dpl:category=inventory|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>
<td><b>Objects</b><td>{{{field|objects|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=objects|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td> <td><b>Objects</b><td>{{{field|objects|autocomplete on=objects|multiple}}} {{#form:{{#input:type=select|multiple=1|name=objects|{{#dpl:category=objects|format=,\n*%TITLE%,,|ordermethod=titlewithoutnamespace}} }} }}</td>

Revision as of 00:10, 18 September 2007

Add a game with this form

Game: page title

game

Yearyear
Genregenre
Publisherpublisher
Developerdeveloper

Engine

Name engine
Typeengine type polygon Polygon
engine type voxel Voxel
engine type NURBS NURBS
Other: engine type other
Optimizationengine optimization LOD Level of detail (LOD)
engine optimization occlusion culling occlusion culling
engine optimization portal rendering portal rendering
Other: engine optimization other
Physics
Gravity physics gravity
Bouyancy physics bouyancy
Friction physics friction
Inertia physics inertia
Momentum physics momentum
Fabric physics fabric physics fabric other
Fluid physics fluid physics fluid other
Other physics other

engine other

Environment

Effects
Breatheffect breath acid Acid
effect breath cold Cold
effect breath fire Fire
effect breath poison Poison
Othereffect breath other
Atmospheric
Watereffect water bubbles Bubbles
effect water current Current
effect water drops Drops
effect water ripples Ripples
effect water splash Splash
effect water waves Waves
Othereffect water other
Weatherweather clouds Clouds
    weather clouds dynamic Dynamic
    weather clouds moving Moving
weather clouds other
weather fog Fog
    weather fog dynamic Dynamic
    weather rain volumetric Volumetric
weather fog other
weather lightning Lightning weather lightning other
weather rain Rain
    weather rain ripple Ripple
    weather rain splash Splash
weather rain other
weather snow Snow
    weather snow build Builds/gathers
    weather snow dynamic Dynamic
weather snow other
weather wind Wind
    weather wind fans Fans
    weather wind flags Flags
    weather wind hair Hair
    weather wind trees Trees
weather wind other
weather transition Transition weather transition other
Otherweather other

environment effects other

Interaction
Break break
break other
Burn burn burn other
Buttons buttons buttons other
Close close close openable openable objects close other
Drop drop drop pickupable pickupable objects drop inventory same as inventory drop other
Open open open other
Pick locks pick locks pick locks pick other
Pickup pick up pickup dropable dropable objects pick up other
Pull pull pull pickupable pickupable objects pull other
Push push push pullupable pullupable objects push other
Ride ride ride moving moving objects ride other
Shoot shoot shoot other
Throw throw throw pickupable pickupable objects throw other
Turn on/off turn on/off turn on/off other
Other interaction other

environment other

Character

Name character Actions/
controls/
moves
actions other
Footprints footprints other
Footsteps footsteps other
View character view
Description character description

character

Weapons

Bowsbows
Guns guns
Explosivesexplosives
Swords swords
Other weapons other
Ammo
ammo ammo other

Muzzle weapons muzzle flash Flash weapons muzzle smoke Smoke
weapons

Inventory

Designdesign
Objectsobjects
Pickupspickups

pickups sprite sprites pickups 3D 3D

pickups automatic automatic (move over) pickups manual manual (select/grab)

inventory

{{{end template}}}

Other free text

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