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3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
Revision as of 11:00, 14 September 2007 (edit) Eep² (t|c) locations, puzzles, weapons, targeting, NPCs, AI, inventory ← Previous diff |
Revision as of 12:21, 14 September 2007 (edit) (undo) Eep² (t|c) m "interaction" line height Next diff → |
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|colspan=2 | '''[[:cat:damage|Damage<br><small>(traps/hazards)</small>]]''' ||{{#if:{{{damage|}}}|[[{{{damage}}}]]|?}} | |colspan=2 | '''[[:cat:damage|Damage<br><small>(traps/hazards)</small>]]''' ||{{#if:{{{damage|}}}|[[{{{damage}}}]]|?}} | ||
|- valign=top | |- valign=top | ||
- | |rowspan=13 | <div style="text-align: center">'''[[:cat:interaction|I<br>n<br>t<br>e<br>r<br>a<br>c<br>t<br>i<br>o<br>n]]'''</div> ||[[break]] ||{{#if:{{{break|}}}|[[{{{break}}}]]|?}} | + | |rowspan=13 | <div style="text-align: center; line-height:95%">'''[[:cat:interaction|I<br>n<br>t<br>e<br>r<br>a<br>c<br>t<br>i<br>o<br>n]]'''</div> ||[[break]] ||{{#if:{{{break|}}}|[[{{{break}}}]]|?}} |
|- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| [[burn]] ||{{#if:{{{burn|}}}|[[{{{burn}}}]]|?}} | | [[burn]] ||{{#if:{{{burn|}}}|[[{{{burn}}}]]|?}} |
Revision as of 12:21, 14 September 2007
Year | ? | |
Genre(s) | ? | |
Publisher(s) | ? | |
Developer(s) | ? | |
Engine | ||
Name | ? | |
Type | ||
Optimization | ||
Character | ||
Name | ? | |
Description | ? | |
Actions | /,$/| | |
NPCs | ? | |
AI | ? | |
Environment | ||
# levels | ? | |
Locations | ? | |
Cutscenes | ? | |
Damage (traps/hazards) | ? | |
break | ? | |
burn | ? | |
close | ? | |
drop | ? | |
open | ? | |
pick up | ? | |
pull | ? | |
push | ? | |
ride | ? | |
shoot | ? | |
throw | ? | |
turn on/off | ? | |
other | ? | |
Puzzles | ? | |
Weapons | ||
Weapons | ? | |
Targeting | ? | |
Inventory | ||
Design | ? | |
Objects | ? | |
Pickups | ? |