Magic Carpet
3D Game Comparison - Game vs. game. No hype; just facts.™
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Revision as of 13:37, 7 September 2007 (edit) (undo) Eep² (t|c) m →engine - link fix Next diff → |
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* [[particle effects]]: [[mana balls]] | * [[particle effects]]: [[mana balls]] |
Revision as of 13:37, 7 September 2007
Contents |
Wikipedia:Magic Carpet (video game) | }} | |
---|---|---|
year | 1994 | |
genre(s) | Action role-playing game | |
developer(s) | Bullfrog Productions | |
engine | Proprietary | |
Character | ||
name | Prince | |
actions | cast spells, strafe |
Engine
- lighting: static, white
- particle effects: mana balls
- physics: gravity, friction (mana balls), inertia (carpet)
- reflection: water
- texture: blurring (not quite bilinear filtering)
- other: deformable terrain, alternate rendering modes: red-blue 3D glasses, stereoscopic
atmospheric/environmental effects
player character
- character: a prince on a magic carpet
- moves: strafe, fly
- view: 1st-person