RenderWare V2.1

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Rotate <x> <y> <z> <angle>

Description

Build a transformation matrix representing a rotation of angle degrees about the specified vector and pre-concatenate it onto the current transformation matrix (CTM).

Arguments

x The X component of the vector to rotate about.

y The Y component of the vector to rotate about.

z The Z component of the vector to rotate about.

angle The angle of rotation (in degrees).

API Equivalent

RwRotateCTM()