RwStartDisplayDeviceExt(RwDisplayDevice
*device, void *param,
int numargs, RwOpenArgument *args);
Description
Starts a display device so as rendering can take place.
Arguments
device Pointer to an opened display device.
param A device dependent parameter.
numargs The number of optional arguments specified.
args An array of optional open arguments.
Return Value
TRUE if the device is successfully started, FALSE otherwise.
Comments
A device must be started before any rendering can occur. The usual sequence of operations in operating RenderWare will be first to initialize the library with RwInitialize() then to open a device with RwOpenDisplayDevice() and finally RwStartDisplayDevice(). At this point standard RenderWare calls can be used.
See Also