RwSetUserDrawOffset(RwUserDraw *userdraw, RwInt32 x, RwInt32 y);
Description
Sets the X and Y offset in viewport space units relative to the alignment point of the user-draw.
Arguments
userdraw Pointer to the user-draw.
x X offset from the alignment point of the user-draw (in viewport space units).
y Y offset from the alignment point of the user-draw (in viewport space units).
Return Value
The argument userdraw if successful, and NULL otherwise.
Comments
x and y may be negative.
See Also