RwSetPolygonUV(RwPolygon3d *polygon, RwUV *uvarray);
Description
Sets the texture (U, V) coordinates for the polygons vertices.
Arguments
polygon Pointer to the polygon.
uvarray Pointer to an array of RwUV structures.
Return Value
The argument polygon if successful, and NULL otherwise.
Comments
Note that the array uvarray must be large enough to accommodate the texture coordinates of all of the polygons vertices.
See Also