RenderWare V2.1

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RwMatrix4d *

RwSetMatrixElements(RwMatrix4d *matrix, RwReal elements[4][4]);

Description

Sets the elements of a matrix from a four by four array of RwReals. The first four entries of the array are copied into the top row of the matrix.

Arguments

matrix Pointer to the matrix.

elements Pointer to a four by four array of RwReals holding the values to be copied.

Return Value

The argument matrix if successful, and NULL otherwise.

Comments

By convention a matrix is taken to transform a row vector by post multiplication.

The final column of the array will normally be [CREAL(0.0), CREAL(0.0), CREAL(0.0), CREAL(1.0)].

See Also

RwGetMatrixElement()

RwGetMatrixElements()

RwSetMatrixElement()