RenderWare V2.1 Table of Contents
Using the Library
- Overview
- Coordinate Systems
- Matrices
- The Virtual Camera Model
- Hierarchical Modeling
- The Structure of a RenderWare Program
- Error Reporting
- Debugging
Data Types
- Public Types
- Opaque Types
Immediate Mode
- Overview
- Clump Callbacks
- Imperative Immediate Mode Rendering Outside Of A Clump Callback
- 2-D Rendering
- Limitations of Imperative Immediate Mode
- Immediate Mode Primitives
- Examples
Binary File Format
- Streams
- Chunks
Function Reference
- Obsolete Functions
The Scripting Language
- Script Keywords
- Miscellaneous Notes
- "Object Builder" API Functions
Platform Specific Information
- MS Windows Specific Information
- MS Dos Specific Information
- Power Macintosh Specific Information
Error Codes
- Error Descriptions
- Error Identifiers and Codes
The Texture File Formats
Library Defaults
- Cameras
- Clumps
- Debugging
- Device Information
- Errors
- Library Global Defaults
- Lights
- Materials
- Matrices
- Polygons
- Rasters
- Scenes
- Splines
- System Information
- Textures
- Texture Dictionaries
- UserDraw
- Vertices