Re: Enemies AI (question to Roy and Turbo)

Re: Enemies AI (question to Roy and Turbo)


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Posted by Turbo Pascal on July 06, 2000 at 23:23:54:

In reply to: Enemies AI (question to Roy and Turbo) posted by Tomb Biker on July 06, 2000 at 22:15:23:


Yes, this behavior is my fault,
The actual behavior builded from treditor make the enemies
trying to get Lara even when she is inaccesible.
I checked how the box/overlaps/zones is done in the original levels,
and i thinks that i already understand how it work.
I am going to work on in this weekend and if all go well i will post a
update treditor this monday with the Ai working almost the same way that originals levels; also i will update FEXitem with support for Sprites,
Roy realy make Fexitem old so fast.

Turbo Pascal.




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