TRitem

TRitem


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Bart on July 06, 2000 at 05:41:22:

In reply to: Re: TRitem posted by rgbold on July 06, 2000 at 04:45:58:

: 1) OOPS, will add the CD thing back.

Thank you, BTW, the tr2 sound tracks you told me a few weeks ago work.
Did you found a way to do it in tr1/tr3 ?

: 2) Will check, the selector should move up/down in wireframe also. Probably
: left something out.

Maybe it's also my Voodoo3, because the wireframe buttons sometimes have other results (also meshes wireframe/...)

: 3) Was looking to see how to do fire in TR1. You know of any levels that have
: fire in TR1?

I checked it and after walking through some 'lava' tr1 levels I think the only fire in tr1 is the 'kill Lara' thing. She drops down by fire when walking on an animated Lava ground. Also Some old savegame editors (TombEdit) can select/deselect 'Lara is on fire'in tr2/tr3, but for tr1 this is not possible...
So no Fire.
After walking through the levels, I saw some Lava coming up (from sprites list) (at start of Atlantean Stronghold level), is there a way to do this with the new sprite-adding feature?

: 4) Don't understand about the switch above Lara. How can she pull it? I can
: see putting a door up and then she can climb into the openning instead of
: walking thru, but the land switch height is tied to Lara's height.

She could pull a moveable block under the switch, and then climb on it and pull the switch. (like seen in some tr1 levels)

: 5) Will check on the trapdoor in the cieling. Thought if the portal was
: there a cieling trapdoor would be placed correctly.

Don't know if there's a portal in the ceiling it adds the trapdoor correctly. But also the normal doors should be possible to add in a wall, high up in the room. By jumping she can jump in the now open corridor.

: 6) Am updating the original Doc file now and will include a summary for the
: keys.

If you need help...




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Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum