Re: To Bart / ogl

Re: To Bart / ogl


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Bart on June 28, 2000 at 04:13:29:

In reply to: To Bart / ogl posted by rgbold on June 27, 2000 at 09:46:05:

: Please let me know.

I don't know how I did it this time, but the same thing is what I did a few days ago and it didn't work that time. Now it does!
WOW man, I can rotate the rooms in TRitem 3d in high FPS.
No more 'frame shocking'!
TRviewer will run fine with 3dfx without copying and renaming 3dfxOGL.dll to opengl32.dll. It gives an error when you copy and rename.
In TRitem 3d I MUST have copied and renamed...

Here's my suggestion:
Make a check when starting the program in /system folder: Is there 3dfxOGL.dll, yes, then use it, no, then use opengl32.dll in /system folder.

: Eventually I'll go to directx, right now don't have all the info/time.

Don't know if this is faster... Right now I can rotate the (large) rooms at full speed! But DirectX supports more cards etc. Probably it's still better to use DirectX

Please think about the check.
Thank you very much,
Bart


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