Posted by kev on June 25, 2000 at 23:59:36:
In reply to: Talking about diferent things, maybe? posted by Tomb Biker on June 25, 2000 at 09:18:24:
TB,(thanks for replying)
"In Last Revelation Lara indeed has no 'murder face'. The transparency doesn´t work due to my old Viper330 which supports D3D instead of 3dfx."
(no offense intended..)I'm just ranting...
I don't don't give a rat's ass about vid cards & DirectX
where's the TRLR "murder face" animation screenshot?
(not to be found) arrrggghh!!!
TRLR has "dumped" the charming Lara "attack face"
animations...because, they are doing Lara in TRLR
as a "full body skin map"...
(that's a "wrap-around UV mapping" ala Quake)
the lazy fu*k's way of doing things..
(like U & me would).
well, this can't be a good thing for "games
w/ character"...they just stripped it away
from Lara, w/ that lazy stunt..
in TR/TR2/TR3...stay away from
"re-modeling" Lara's head...
it's a "shared" animation mesh...
it relies on on 2 paired sets of facial .bmps
to do the eyes & the mouth.These are placed
in the UV mapping of the model.if you disturb
the (head) model's meshes, more than likely, it'll
destroy the *unique* "attack face" animation.
and then I'd have to start calling you,
"Core Design" ...
Tomb Biker thanks for checking it out
for me, Kev