Posted by Bart on June 22, 2000 at 16:24:00:
In my level there are a few water spaces, but how further the underwater corridor goes, how more all walls and ceilings are shaking!
I know the 'new' TReditor adds the surface movement but it also does that when a underwater room ceiling is under a 'normal' floor...
So this floor is moving and sometimes you see the blue color from the moving water come in the 'normal,dry room'
Can you please make a checkbox for ceiling movement and tell me how to change this 'underwate walls- shaking'
BTW, Please read my thread from a few days ago (11 threats back)
Thanks,
Bart