Re: Animals meshs

Re: Animals meshs


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Posted by E.Popov on March 08, 2000 at 11:09:10:

In reply to: Animals meshs posted by Turbo Pascal on March 08, 2000 at 09:32:35:

> We dont want replace un Monkey by a Trex, we want just include the Trex in
> another PHd where are lions and monkeys for example,

Ok, I didn't understand that, I believed you wanted to put a TRex in a level of a different TR than the TR from where you "exported" the TRex, which TR version might not implement the behaviour of the TRex (TRex is a bad example, it's in all TR sequels (except TR4) !)

E.Popov



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