Posted by Vagrant on June 13, 2000 at 20:11:03:
In reply to: modelling in Rhino posted by Tomb Biker on June 13, 2000 at 16:01:19:
Tomb Biker...
ok, in a week or so, I'll drag out an (older)
room.dxf and .tre file that have been re-modeled
and textured as an example.put it on the site.
It might be interesting for some to see how you
can use the "collision mesh" of a 3 block high pillar...
to remodel it into a thinner, 5 sided "Grecian" collumn...
(of course, Lara can't run thru this new fancy collumn;
it still use the "collisional" data underneath it.
so, you can build a fancy "Temple" out of a few
well-placed blocks...& it looks pretty kool too.
(but you'll always get sameness in the lighting...)
Kev