Posted by Mongoose on May 21, 2000 at 23:55:08:
I'm writing a Tomb Raider clone for linux using the TR data files. I have just finished a mesh and level editor base. In this base you can edit meshes and levels and save them in my own format. I also started my own engine that will emulate the TR engine.
Hint: when editing a level use '-' to scale it down until it gets on the screen - then use ^&* and 678 to move around and + to scale back up. The mesh editing window should be intutive to use.
This requires GLUT and GL.
GooseEgg http://gooseegg.sourceforge.net
Please help me get all the bugs out, so I can get to beta faster. Once in beta I want to try and improve on the TR engine.