Re: TRProject

Re: TRProject


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Jean Luc Picard on February 29, 2000 at 11:35:01:

In reply to: TRProject posted by Johnboy on February 29, 2000 at 07:37:12:

I downloaded the 2.14 meg utility and it crashed loading a PHD file. I haven't tried to go beyond that since I'm working on my own viewer. I would be interested in seeing your texturing conversion code, though, if you're inclined to sharing it. I'm not working in VB, but it is easy enough to read.

Jean Luc

e: I uploaded a version of TRProject to eeps site a couple of weeks ago, at that stage, textures could be loaded\edited, new textures added old ones deleted etc and rooms could be viewed with textures mapped (albeit incorrectly in some cases).

: I have since modified this to show the entire level (though you'd better have a ninja pc to view this.... or the opengl.dll from 3dfx)and have added a check box to flood\unflood rooms. I am currently working on a method of selecting points or polygons in a method similar to that used in Moray (3d tool for pov-ray). This would allow editing of the make-up of the mesh. - hope to upload this soon, but have been playing more than writing recently.

: However, I have received very little feedback, has anyone downloaded\used this utility, if so does it suck or what would you like to see - any comments welcome. Although obviously nice comments are more welcome than nasty ones...

: cheers,




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Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum