Hard work!

Hard work!


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Turbo Pascal on May 07, 2000 at 00:58:40:

In reply to: Re: TextureAssign can now animate sprite sequences posted by BitShifter on May 07, 2000 at 00:53:34:

: It is now 2.00 AM, I am going to bed. TTYL

Hey man, thank you very much for your hard work, i got your program,
i will try it tomorrow, see you, sleep well.

T.P.





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