Posted by Turbo Pascal on May 05, 2000 at 11:35:10:
In reply to: Sample indices posted by Stefan on May 05, 2000 at 00:46:23:
You are right for TR1, the samples_index are offset in
the PHD, the samples offset are used for the
samples'starting location in the PHD, because all game
sounds was included in the PHD.
But for TR2/TR3 all sounds are in MAIN.SFX and the
samples_index ARE NOT OFFSET INTO MAIN.SFX, they are
just the sound index on the sound list in MAIN.SXF like 1,2,3,4,5 etc,
So, if Bart replace the sound #20 for another biger, we will not have a
problem, (still being the sound #20 in the list).
Turbo pascal.
P.S.
When you will update soundjack? :-)