Re: Porting to TR2/3

Re: Porting to TR2/3


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by E.Popov on May 04, 2000 at 10:38:17:

In reply to: Porting to TR2/3 posted by BitShifter on May 04, 2000 at 06:49:14:

> Is there not a problem about the behaviors of enemies being hard coded in the
> engine or are they in the level file itself?

I don't think: the behaviour is hard-coded, but you give "the path" the caracter should follow (or some hints for the path, according to TRosetta stone), so that he can't do whatever he wants.

E.Popov



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