Re: Question to TPascal

Re: Question to TPascal


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Turbo Pascal on April 27, 2000 at 13:10:51:

In reply to: Question to TPascal posted by tomb biker on April 27, 2000 at 10:37:27:

>just downloaded the new version of TREdit and read the manual. Great idea to port the thing to
>Open GL and obviously great work so far. I have started my own level editor in Open GL some
>time ago but always hooked on bloody Open GL. Now here is my question. Do you know a
>freeware (donīt take me serious, I also take warez ;-) ) doc for Open GL?


Hi, thanks you for trying my program.

Yes, Openlg sometimes is harder, and there is not so much Tutorial online like
direct 3d has, but defenitly is more easier that direct 3d.


The OPENGL super bible is online at:
http://www.itknowledge.com/reference/archive/1571690735/ewtoc.html
(if you know a way to download all htmls let me know :-) )
But you must have to spend time just learning before start coding.

If you don't want to spend time learning Opengl and want to start coding right now you can use a already coded Opengl library from somebody else. (like i did).
Those Library hide all details needed for Opengl and let you focus on what you
realy want to draw.

If you are using a Borland C++ Builder or Borland Delphi you are in luck!!!
there is a free visual components that handle all Opengl details for you
at: http://www.signsoft.com

With this engine you just drop a VIEWPORT,CAMERA,MATERIAL and LIGHT objects on the Form and then you are ready to draw!,
In my actual library for draw something i basicaly just do:

polys : tmesh_list; //i was defined the variable polys with type tmesh_list.

polys.add_face(x1,y1,z1, // i use the Metodh add_face for define
x2,y2,z2, all faces that i want to show with color or texture.
x3,y3,z3,
x4,y4,z4,
color,texture);
...

polys.rotate(x,y,z); // this will rotate all faces defined.
polys.move(x,y,z); // this will move all faces defined.
polys.draw; // this show in the viewport all faces defined.


If you are using another programming language then search the web for
similars OPENGL or DIRECT DRAW librarys. if you found one great for
DIRECT DRAW let us know.

Finaly may be you can take a look
the free 3d game engine at www.morfit.com


see you

Turbo Pascal.





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