Posted by rgbold on April 02, 2000 at 15:37:35:
In reply to: Re: High pixel vs low pixel posted by R.Stone on April 02, 2000 at 12:08:27:
: Sounds like a hairy job to me.
: --R.Stone
How about just tacking on a whole new Tile? Just up the count on
num_of_textiles, plug your 256x256 or 512x256 at the end of the
existing ones. Push everything up some, adjust the count at object_textures
and add your own coords.
Wouldn't have to use the whole tile.