Mafia and Max Payne
- A level takes place entirely in a parking lot (GTA3 also has a garage mission but it doesn't restrict the player from going out of it at anytime, unlike Mafia and Max Payne).
- Same sounds for loading a shotgun and opening a health kit and taking medicine.
- Player character can roll only left/right.
| Mafia and GTA3
- Driving and the player can get in/out of the vehicle (not just cars--but only cars and trucks in Mafia) at will.
- Player can shoot from the vehicle.
- Player can get "wanted" levels (stars in GTA3, tickets/handcuffs/etc in Mafia)--and the police will chase and ram and arrest you.
- Allow riding 2 kinds of public transportation: elevated train and subway (GTA3) while trolly (Mafia, before subways were invented, I guess); Max Payne also has a subway and elevated train but Max can't choose to ride them.
- crowbar weapon
- Mafia gangsters
- A mission ("Free Ride Extreme" in Mafia) based on getting to phones in time.
- sniper mission
| All 3 Games
- 3D ;)
- third-person view as main view
- gangsters (no Mafia in Max Payne but the bad guys sure sound Mafiaesque)
- urban setting
- baseball bat weapon
- molotov cocktails (other weapons like shotgun, grenades, handguns, sniper rifles, etc are fairly common in many action games)
These 3 games are very similar but Mafia is like a combination of GTA3 and Max Payne. It's not a bad thing but it is something to note and I'm sure these games influenced Mafia's developers.
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