circa: 2003
genre: action-strategy
engine: Blue Tongue proprietary
- type: polygon terrain
- atmospheric/environmental effects
- water: reflection, ripples (rain only?), splash (dinosaurs & vehicles only?); pixel-shaded
- weather: clouds (moving), fog, rain, tornado, wind (flags, grass, rain, trees)
- other: coronas, feet impact dust
- collision detection: trees move when hit
- inverse kinematics: dinosaurs
- particle effects: blood, dust, rain
- reflection: pixel-shaded water (dinosaurs, sky/clouds, vehicle, terrain, trees)
- shadows: PS2 only?
level design
- level editor: integrated (place buildings, lakes, trees; flatten terrain, raise mountains)
- location: island (Site B)
NPCs
- animals/enemies
- dinosaurs: 25 species
- AI: drink, eat, fight, sleep