Hard Truck 2
circa: 1999
genre: truck driving simulation
engine: Softlab-NSK proprietary
- atmospheric/environmental effects
- weather: dynamic; clouds (moving, varying from clear to overcast), fog, lightning, rain, wind (variably swaying trees)
- other: exhaust, tire kickup (dirt/dust, water spray), tire skid marks, smoke (engine damage, fire, tires), windshield collects rain drops (+ smearing)
- lighting: dynamic, colored, vertex; day-night cycle, lightning, headlights, police lights; sun lens flare
- particle effects: smoke, sparks
- physics: gravity, friction (slippery dirt/wet roads & grass), inertia (turn off engine & coast), sparks (ricochet off surfaces), truck shocks/suspension
- reflection: truck side mirrors, wet road
- other: LOD
player character
- character: a trucker; drive 12 trucks & 2 cars (BMWs & SUVs)
- moves: none
- view: 1st-/3rd-person; look left/right; zoom (3rd-person only)
level/world design
- location: unknown; 10 towns with roads between (70+ miles); continuous world
- environmental interaction
- breakable objects: mines, trucks (incremental damage)
- other: headlights (+ high beams), knock over streetsigns, start/stop engine, (un)hook trailers, windshield wipers clear rain drops
other: force-feedback support