developer: nFusion Interactive
engine: proprietary
- type: polygon terrain
- atmospheric/environmental effects
- weather: clouds (moving), fog, rain, snow, wind (bushes, grass, plants, trees)
- particle effects: dust, rain, snow
- transparency: fire, glass, light beams
player character
- character: various (12)
- moves: crawl, crouch, lie down, roll left/right, run, shoot, walk
- change to any squad member at will
- view: 1st-/3rd-person; sniper rifle scope
- zoom: fixed-level (sniper rifle scope)
level design
- # levels: 12 missions
- location: 1942, World War II; Philippines; Okinawa, Japan; Rabul; New Guinea; Guadalcanal; Iwo Jima; other Pacific Ocean island locales; beaches, jungles, rainforests, swamps, villages
- level editor: yes
- enivironmental interaction
- drive: car, tanks, truck
- other: pickup/drop bodies?, pick locks, pull levers?, set explosives
NPCs
- animals/enemies
- humans
- AI: duck, sound-sensitive
weapons: guns (1903A4 Springfield bolt-action sniper rifle, Arisaka bolt-action rifle, Browning automatic rifle, M-1 Carbine semi-automatic rifle, M-1 Garand semi-automatic rifle, M1911A1 automatic pistol, M1A1 bazooka, Nambu pistol, Thompson submachine gun, Type 4 anti-tank weapon, Type 99 light machine gun, Type 100 submachine gun), explosives (demo charge), flamethrower, grenades (frag, Type 97), knife, machete, mines, Samurai "Officer's" sword
other
- inventory: ammo/weapons, camera, coin, first-aid kits
- multiplayer: yes
- customize squads