genre: hunting simulation
publisher: WizardWorks
developer: Action Forms
engine: proprietary
- type: polygon terrain
- atmospheric/environmental effects
- water: bubbles, ripples, underwater distortion
- weather: moving clouds (3dfx only?), fog
- other: light-shifting ground, looking at sun brightens screen, blood drop trails
- collision detection: 2D
- environment mapping: weapons
- inverse kinematics
- particle effects: blood drops, water bubbles
- shadows: dinosaurs, body shape, vertical angle adjustment
player character: slows when weapon drawn
- moves: call, crouch, ready/holster weapon, run, shoot, walk
NPCs:
- animals/enemies: dinosaurs; breathe (body expands/contracts)