circa: 2000
genre: driving simulation
engine
- atmospheric/environmental effects
- water: bubbles, ripples, splashes, underwater fog
- weather: clouds (moving), fog, rain
- physics: floating logs
- other: tires kick up dirt, dust, rocks, water; leave skid/tread marks; sunrays; flying airplanes, birds (+ land), helicopters (+ land), hot air balloons; train, battleship, sailboat, submarine
level design
- environmental interaction
- pushable objects: canoe, cars (some), construction cones, pylons, sawhorses; hay bales, logs, metal gates, oil drums, porto-potties, road signs, telephone poles, tires, trash bags, wood fences
- other: knockover construction cones, pylons, sawhorses; metal gates oil drums, porto-potties, road signs, telephone poles, wood fences