2010
3/3: What? Hello? Wow, an update...after nearly 4 years! Anyway, italicized games and added some Wikipedia links. Beyond that, I'm not going to be updating this page anymore since AW is still stuck in the past and just won't evolve. Perhaps the page could be added to AW's wiki... I've moved on to Second Life but it has its own issues...
2006
4/10: News/Updates - merged 7/26/00 entry in duplicate 2000 section with first 2000 section (not sure how I missed it after all this time), fixed a link, and bolded game names.
3/27: Added Internet Archive link to Era's Peroxide engine forum post link in ground. Removed dead links from, and added "AW" to some "Added in..."s.
3/15: Added Internet Archive links to AW beta release notes (and added archived help for older versions). I'm trying to find release notes for all AW versions so if you have them please email me.
3/13: Fixed wishlist newsgroup link (trailing "/" bad, apparently). Adding AW 4.1's improvements where appropriate. Various editing.
3/12: I finally saw AW 4.1's improvements and, I must type, I am somewhat impressed with its improved interface, particles, and zones. However, the object properties box is even worse--it's still too wide and now it's even longer. It could be designed so much better. While AW still has a long way to go before it can compete with Second Life (SL), it's showing promise and potential (still). However, I think AW and SL should just merge. This SL forum post outlines AW 4.1's features compared to SL's (and see the 3D Game Comparison for a link to a virtual world comparison between AW, SL, and There.
2/25: Fixed HTML for Firefox compatibility. Having been using Second Life (SL) for over a year now (and it having many of these improvements), I see just how far behind AW truly is...
2004
9/2: Added Security icon.
9/1: Added volumetric light/shadow simulation to surface action command. Seems MSS isn't free...but I could've sworn it was...ah well. Thanks to Percipient for pointing it out--and also that custom world colors are now saved. Updated ground object action commands and object refresh. Separated world option color linking from absolute custom color saving. Added zone object registry.
8/1: Added Era's Peroxide engine forum post link to ground; cell size.
7/24: Added gravity adjustment update to "smoother avatar collision detection" in physics. Added texturemapping to integrated modelling.
7/23: Added "direction" option to "move" and "rotate" action commands.
7/22: object properties dialog prototype - changed page's colors; added "media" command, some icons, and "location" and "rotation" sections. Added Feature Vote link to header.
7/21: Changed page colors. Added AW website menu. integrated modelling: added bullet titles and edited. action commands - Renamed "change polygon rendering" to just "rendering", added "activate".
7/20: Changed "more action commands" to just "action commands" since it includes existing and additional commands. Tweaked away mode font dim color.
7/19: Added "cell-selected object list" to multiple object editing and some icons.
7/18: Updated, and added #3 to, "rotate", and added "move", action commands; physics (friction and momentum to avs). Fixed font colors to be exactly how they are in AW (which is why I don't like them with my background color). Moved "Security" after "Testing". Fixed tab introduction AW version (thanks Ferruccio). Added beta version release notes links (if anyone has older versions, please email me), some subsection menus, a gesture buttons image, action field length.
7/16: Updated "'stop' sounds" action command, security, and 3rd-person view (AW 3.4 zoom). Added media action command and some old seams updates to news/updates (vs. having the date in the section). Edited turning. Added "z-buffering" subsection to, and edited (near-plane) clipping.
7/15: Added Security section.
7/13: Edited clipping.
7/12: Edited various in-page links (anchors) and added form stylesheet. ChrisPeg is now (has been since December, 2003) an AWI developer. According to E N Z O, who I was telegramming with today, there may not be an AW 3.7. Instead, AW may possibly become a new unupgradeable(?) product focusing on a new architecture utilizing server plugins to compliment bots and extend the world server's capability (Snowcrash motorcycles, swordfighting, economies, etc). Apparently there are a lot of backward compatibility issues with the current (dating back to 1995) world database structure and it is a struggle to maintain. Also, supposedly in the works are particle effects, voice-over-IP (VOIP), and movers (elevators, etc). Take all of this info "with a grain of salt"...
7/9: Added counter old news/update. Check out Construction-Destruction for some cool terrain modification (digging holes, etc) that would be cool to have in AW! Changed tab pane lists and object properties window images. Edited whisper pane and object properties window. Tweaked (and renamed) font customization.
7/8: Updated older news/updates. Added Internet Archive link at bottom.
7/2: Updated momentum.
7/1: Updated improved scene handling. Added skybox. "Added" features will now be in this font (8-point Tahoma), italicized, to separate them.
6/18: Corrected this section's year (was 2003). Edited extended visibility range, interface lag, object properties window, and tab pane.
6/5: Fixed RenderWare logo (but I couldn't find the transparent-background GIF version, unfortunately). Updated seams and sprites.
With the release of AW 3.5, AW's user-interface is even worse: the tab window is now separate and undockable (forget about putting it the same way in AW 3.4-), an enlarged "busy" spinning globe (just mindlessly scaled up, aliasing and all, too--though it does return to its correct size if the gesture bar is hidden--but the 3D pane doesn't fully scale up to cover where the gesture bar was), and other things (skinned toolbar) that aren't really necessary (especially when gesture buttons are still screwed up). Perhaps the only good thing is the smaller "download" window but it's not dockable either so it's still in the way.
6/?: Edited seams (vertical-sync).
2003
2/26: Since AW 3.4 is still in beta, some of these updates may change before it's released. Updated "Movement": configurable keys, jumping, and momentum. Added friction/momentum action command.
1/19: Grr...I wish websites would leave (and/or not rename) graphics up and not change links. Removed RenderWare dVPS image and fixed link. Fixed Miles Sound System image link. AW 3.4 (still in beta testing) is turning out to have many long-overdue improvements listed on this page.
2002
9/21: Redesigned layout. Added "action commands" to Object Properties window. Enhanced "text/font colors/styles/name customization" a bit.
8/18-19: Edited object properties dialog box prototype.
8/16: Added LOD to improved scene updating. Edited object properties dialog box prototype.
7/9: Updated z-axis object rotation.
7/1: Updated clipping to reflect AW 3.2+'s 200m visibility distance.
6/28: Minor editing for AW 3.3. Renamed "web window" to simply "window" and added it and "external browser" to "web pane" interface entry. Moved "Added in AW 3.3!" from "entrance control" to "ground zero designation" (and strikethroughed it).
6/20: Updated integrated modelling: ground.
6/19: Updated 3D sound, overlapping polygon fragmenting, seams, 1st-person view, and some entries to include AW 3.3 features. Added "change polygon rendering" to action commands.
6/18: HamFon will be leaving at the end of this month. Will develops the server/SDK and Shamus handles the browser.
6/8: Roland has left AWC (and HamFon will be leaving soon). Will ("9 9 9", "MrGrimm") is now AW's lead programmer and Shamus Young is still here. Added "terrain" to ground object action commands and corona blurb to sprites. Updated z-axis object rotation and 3rd-person view perspective.
2001
8/31: Roland (AW's lead programmer) has written up several improvement explanations for possible future features: fullscreen mode, cell data limit increase, all-axis object rotation, telegram blocking, saving outgoing telegrams, and scale command. These will eventually be linked to from AW's new website feature voting page.
8/21: Edited improved scene updating.
8/17: Edited Design.
8/16: Edited object refresh, single object reload, "bounding box color", and avatar menu redesign.
8/15: Added "rotate" and "scale" to more action commands.
6/6: Edited more action commands and integrated modelling.
6/3: Audio: One (1) dead link (Aureal 3D) removed (OH GOD ICEY$&*#), moved (and added) "3D sound" out of "DirectSound support", edited "sound playing tags", and added "sound stopping". Edited turning. "More building commands": renamed to more action commands and edited "gesture".
3/17: Edited and moved improved object properties window to Interface.
3/15: Edited fonts and lighting. Added whisper pane.
3/14: Edited seams.
3/12: Added another fragmentation screenshot.
3/6: Minor edited various things. Renamed and edited "fixed" visibility to "fluctuation". Renamed "World Owners" to just "World". Edited world server GUI, movement (momentum physics and turning), and single object reload.
3/4: Edited reflection and lighting.
3/2: Edited and changed "overlapping fragmentation" to "overlapping polygon fragmentation". Edited lighting, seams, and DirectSound support.
2/24: Edited Design and Testing.
~2/?: Edited seams (Andras comment).
2000
12/24: Edited Design and other various things. AW 3.1 will have some things on this list.
10/18: Expanded polygon selection in integrated modelling.
10/7: Edited "more world information" in worlds tab pane lists, and design.
10/7: Added Overlapping fragmentation.
10/6: Edited 3D Engine: reflection, shadows, scene, and expanded visibility ("fixed"). Added: design, seams, and multi-column text (Netscape users only).
...?...
7/26: ground object action commands
...?...
6/22: Edited 3D Engine: scene and "view clipping".
6/17: Edited object grouping.
6/5: Various editing; "received telegrams" added to Telegrams Pane List.
5/30: Edited movement "smoother collision detection". Seems when I made the navigation I forgot to add a "Movement" link--doh.
5/25: Edited building bounding box color customization.
5/24: Added textures. Edited audio: "DirectSound support" and "sound playing tags"; building "custom objects/avatars" and object properties dialog box prototype. Also, it seems I was wrong about AW3's bounding box changing from AW 2.2's--that's what I get for not being in AW much before AW3 beta was finally released. :/
5/23: Edited sprites and lighting. Added skeletal animation.
5/12: Added: "date change" to Telegrams.
5/8: Updated: clipping and alternate rendering. World Owners: added "ground zero designation" and edited "object refresh".
5/5: Audio "better audio mixing" replced with "DirectSound support". Interface's telegram tab: "context menu additions" changed from "'add to contacts' context menu addition"; "organization" added.
5/3: Forms added to Interface. Building edited. Turns out HamFon is a full-time (not part-time) programmer for AWCI; 3D Testing edited accordingly. "Sprites" added to 3D Engine. Edited and changed "enhanced multiple object manipulation" to "multiple object edit" in Building.
5/2: Added "absolute custom color saving" to world owners and "object selection" to Building.
4/29: Updated some improvements for AW3. I want to wait until AW3 is out of beta before adding more improvements.
4/16: Added jumping to physics.
...?...: Added news/updates section.
2/22: AW logo added; RenderWare link updated; seems AW3 actually has some of these improvements. Amazing...
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1999
...?...
6/11/99: Created counter.
2/99: Created webpage.